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Summary: "No hero would ride over the hill. Except for us." It's been fifty years since magery returned to the north. The citizens of the Sharren Accord have enjoyed decades of peace and prosperity. Giadella Marteen didn't mean to ruin that. Now her country's enemies are back. Gia and her friends are determined to set things right. But a greater threat, long brewing, is about to rise above them all. Fury's Gift is the final standalone sequel to the Woodspell Series and one of the Tales of Ardonna.
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Summary: Free bird? Don't make me laugh. Mom tossed me out of the nest with five dollars and the clothes on my back. Why? I visited my snitch brother in Danvers Sanitarium. Pariah or not, I refuse to abandon my favorite sibling. Did I forget to mention mom made me homeless on the night before my first day of high school? The principal took pity, but she stuck me in the boarding house with a nosy roommate. I refuse to flunk out of high school like the rest of my family. Breaking the cycle is a tall order. Three of my classmates decide to grief me because of my shady family. The others are part of an exclusive and mysterious clique. My only friend is Ed, a scrawny medium I rescued from a gang of psychic bullies. At least he doesn’t mind my obsession with ghosts. How will I get through the first month at this rowdy school, let alone three whole years?

Word Count: 105388
Summary: He went to the stars to start over. His troubles have just begun. Earth, 2072. Jann Argent has no memory of committing the murder that landed him in prison. So when he’s offered a chance at freedom, he accepts the price of exile to humanity’s first colony planet. But when the ship crash lands on the new world’s surface, he’s shocked to discover an indigenous population and a strange sense of familiarity. Stunned when he and several other shipmates develop mystical powers, Jann discovers previous colonists have all joined one of two rival native houses. And with a tyrant’s power play set to devastate the realm, he’s about to become the lynchpin in a magical war that could destroy him. Can Jann uncover his destiny in time to stop a terrifying plot? Gatekeeper is the first book in the genre-bending Berikatanyan Chronicles science fiction fantasy mashup. If you like gritty heroes, elemental magic, and journeys to other worlds, then you’ll love John Beresford’s towering tale. Buy Gatekeeper to fulfill an interstellar fate today!

Word Count: 128000
Summary: "Why don't you trust me?" he asked. Hurt and disbelief whirled in her head. "Because you don't trust me." The Lady Alon Maer, wife of duke Kien Bartheylen, is pregnant and seriously ill. Swordfighter Kyer Halidan, along with her company of friends, takes on the mission to find a cure. If they fail, Alon and her baby will die. An alluring stranger who calls himself The Guardian turns up along the way and gives Kyer timely warnings, earning her trust, and hinting at her true identity. But is he helping her, or serving his own ends? An uncanny escape, a gift from a dead warrior, a shocking message for Kyer's ears only, all sow suspicions among her friends that she is not who she claims to be. Even as their faith in her is tainted, her nemesis plots his vengeance: exposing unassailable evidence that it is Kyer who is attempting to murder Alon Maer.

Word Count: 117000
Summary: She plunged her blade into his chest, feeling it grind along his ribs... Outcast swordfighter, Kyer Halidan, was abandoned in a cornfield at age three. Now, twenty years on, shes searching for answers: Who left her there? And why? Kyer doesnt suffer fools, and when she kills a man in a duel, it changes her life forever. The duel catches the eye of Valrayker, a legendary hero, who pulls her into his company for a high-stakes mission to save a village. While on the mission, Kyer is stalked and captured by powerful allies of the man she killed, who are determined to learn what she knowsand will stop at nothing to find out. Shes rescued by an inexplicable magic that raises suspicions among her friendsand fuels her enemies wrath even further. And worsetheir fear. As trust crumbles around her and danger closes in, Kyer must defy orders and challenge the very people she swore to follow. As for her true identity, Valrayker harbours his own suspicions. But hes keeping those secrets to himself for now. Gatekeeper's Key is an adventure riddled with danger, intrigue, mysterious magic, scheming villains, humour, sword-wielding badassery, and dark consequences. "Gatekeeper's Key is a dark and luscious truffle everyone will want to savor and beg for more when it's done." ~ Diana Pharaoh Francis - USA Today Bestselling Author of the Path trilogy and the Crosspointe Chronicles. Gatekeeper's Key is a thrilling start to a fantasy series full of danger, intrigue and attitude. Reviews: "I just finished reading Book 1, and it was SO GOOD. Absolutely sank into this one." ~J. Reeser - author "I love this series. I just finished book three at two in the morning last night. For reference, I go to bed around nine. I just kept thinking just one more page. Just one more..." ~Theresa Miller - author of Mushrooms, Magic and Murder "WARNING: Start reading on a weekend or clear your schedule for the next few days because you will not be able to put this down!" ~Ruby Seah - Goodreads reviewer "This book is a love letter to classic fantasy: swords and sorcery, wizards and elves, struggles between good and evil - plus a spunky heroine who kicks ass and doesn't take anyone's sh*t." ~Celia T - Goodreads reviewer

Word Count: 40000
Summary: An outcast necromancer and a half-demon clerk need to save the world from seashell zombies. No pressure. Everyone's always told Aspic that trouble can't help following him because of his heritage. Determined to put the lie to half-demon stereotypes, he's finally landed a good, quiet job as an herbalist's clerk where the owner trusts him to man the shop alone. What could go wrong selling coriander and thyme? When Geoffrey first enters the shop, Aspic finds the little man's eccentric appearance startling, then intriguing. Geoffrey explains, in stops and starts, that he is a theoretical necromancer researching replacements for blood magic. His current line of inquiry involves seashells—do they have any in stock? Aspic's co-workers warn him that Geoffrey is a walking disaster, but he finds himself more and more drawn to a necromancer concerned with ethical death magic. Aspic is with Geoffrey in his lab when he has his first success, but the results aren't at all what he was aiming for. Instead of raising the dead rabbit on his table, the ritual animates the seashell and rock spell components, which flee the lab and cause havoc. They soon discover that the spell-animated objects are "zombies" in that they can "infect" other inanimate things. An unorthodox necromancer and an exasperated shop clerk are going to need some unconventional help to find a working de-animation spell before the world is overrun by zombie seashells and stones gone mad. Geoffrey the Very Strange is part of the Magic Emporium series. Each book stands alone, but each one features an appearance by Marden’s Magic Emporium, a shop that can appear anywhere, but only once and only when someone’s in dire need. This book contains theoretical necromancy, unexpected spell outcomes, some extraordinarily angry seashells, and a guaranteed HEA.

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Summary: "This was a good time for silent reflection, to ask myself how—in all the rumored worlds—I’d arrived here." All she wanted was a secure home, but Maddie’s problems just got bigger. GIANTS’ GATE is a standalone MAGE ERA prequel to the WOODSPELL SERIES and one of the TALES OF ARDONNA. Content Advisory: Contains adult themes and situations and spoilers for River’s Roar

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Summary: We all start as strangers. Why does that make me so nervous? I can't imagine life without Mom, Dad, Bubbe or my friends in Salem. And that's what I'll be living at Hawthorn Academy, the campus between worlds. But Hawthorn Academy's the place to be if I want to join the family business as a veterinarian for magic critters. It's magi only at my new school, so I'm going without my besties. The only person I'll know there is my snarky big brother. At least I've already bonded with a familiar. But my dragonet means I'm destined for above-average power levels. The last thing I want to do is scare people off. You only get one chance at first impressions, after all. But will I make friends or enemies?

Word Count: 67000
Summary: Morgorth and Aishe must contend with a deadly threat that could spell disaster for their world. Payshthas were the first of the Mother’s intelligent children. It is rare for true friendship to form between them and another species—which makes Morgorth’s bond with Enfernlo unique. And it is due to their friendship that Morgorth doesn’t hesitate to answer Enfernlo’s plea for help. A thief has stolen something vital from Enfernlo’s colony—a stone of power. Their hunt for the stone leads them to a war torn kingdom, and Aishe can hardly stomach what he sees. The devastation urges him to assist however he can, no matter the risk. Meanwhile, Morgorth is faced with reminders of the monster he used to be, and contemplates how far he’s come, and yet how far he still has to go. And when his estranged mentor joins them on their search, Morgorth is forced to confront his resentment and sense of betrayal, and use Master Ulezander as a tool to save the payshthas. Forced into a deadly quest where trust is in short supply, and faced with challengers for the stone, Morgorth must put his faith in those he loves and in himself... and become a champion not just of the Mother but for Karishian itself.

Word Count: 136227
Summary: An Element to surpass all others. The one with the power to wield it. Can he overcome his fears in time to save the world from imminent doom? The Pattern Juggler has inherited a formidable power. It can create, and just as easily destroy. He has the lore book of his father, but key parts of it remain impenetrable. On the day of the new Water Wizard’s inauguration ceremony, an injured stranger interrupts proceedings. He babbles an incoherent story about impending doom. Can it be true? How does the young man know what is to come? And if the Elementals can confirm his story, will the Juggler be able to confront his darkest fear? Can he unlock the last mysteries of his lore and overcome the deadliest challenge of all? Juggler is the final volume in John Beresford’s Science Fiction / Fantasy crossover trilogy The Berikatanyan Chronicles, where colonists from Earth join forces with the indigenous population to battle with nameless terrors from the Void.

Word Count: 65,091
Summary: A bond they thought couldn’t be broken... Lord Morgorth, Dark Mage of the North, has never felt so far away from his precious mate as he does now. Still reeling from the events of a month before, Aishe struggles to come to grips with what the dream demon did to him while pretending to be Morgorth. For his part, Morgorth is haunted by the chilling vision the Mother sent him while he traversed Dreamworld—a vision where he kills the one most precious to him. Due to that knowledge, he knows he must choose his magick or his mate. A choice with devastating consequences... When Morgorth goes missing, Aishe must search for him, frightened that he has lost his mage forever. In his heart he knows they were meant for each other and refuses to allow his own horrid memories to tear them apart. But when he finds Morgorth he is stunned to realize that Morgorth doesn’t remember him. In fact, in Morgorth’s mind, he is a young lad named Lazur. Sometimes the most well-known truth is the greatest lie... For his entire life, Morgorth always knew his destiny was to become the Destroyer of his home world. His birthright as the third seventh son of a seventh son guaranteed such an outcome. Everyone told him so—except his mentor, Master Ulezander. Morgorth will learn that his mentor has been keeping the greatest secret of all: his true destiny.

Word Count: 90000
Summary: Alan I haven't been out with a guy in the last two years. Partly because I'm a gay elementary-school teacher in a fairly small, conservative town. Partly because I'm a sorcerer, and dating ordinary humans only leads to trouble. Sleeping with one though? That's doable, so when my birdbrained familiar Sunny lines up a tall, muscular firefighter for me, I'm not going to say no. Just once, though. Maybe twice. I don't need more trouble in my life. Jason I don't regret moving back to my hometown and my big family. Well, not much. I'm not out to them, and I miss the anonymity of the big city, but I like the local fire house and the slower-paced life. Still, when I see my niece's teacher, Mr. Hiranchai, in gray sweatpants talking to a mini-parrot on his shoulder, something inside me (or maybe something in front of me) perks up and says "I want that one." I can't have an actual boyfriend, but I sure wouldn't mind getting laid, and Alan's slim, dark-haired, smart-assed style rings all my bells. It's no surprise we turn out to be great together, even if my job and his responsibilities make it hard to find time. It is a surprise when I realize I want more than just an occasional night. But some weird fires out in the brush keep us firefighters hopping, and when this strange carnival comes to town and lands me with a pair of magical doll shoes, life gets truly confusing. There's more to Alan than he's telling me, and I'm getting a bad, bad feeling about all this. Magic Burning is a story in the Necromancer universe, 60 years after Marked by Death, and is part of the multi-author Carnival of Mysteries Series. Each book stands alone, but each one includes at least one visit to Errante Ame’s Carnival of Mysteries, a magical, multiverse traveling show full of unusual acts, games, and rides. The Carnival changes to suit the world it’s on, so each visit is unique and special. This book contains a snarky, matchmaking bird, a lonely young teacher, and a gay firefighter finally coming out to his large family.

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Summary: "Once upon a time, there was a girl who spoke with birds" She’d used her mage powers to build a successful detective agency, but Dhana’s impressive skills might not be enough to save her family. MIDNIGHT CROW is a standalone sequel to the WOODSPELL SERIES and one of the TALES OF ARDONNA. Content Advisory: Contains adult themes and situations, including violence and assault, plus spoilers for previous Modern Era books

Word Count: 135000
Summary: Demons and sorcerers stalk the streets of Victorian London, searching for a magical treasure lost in the Opium Wars.

Word Count: 103000
Summary: First I was a sorcerer. Then I was a hermit. For so long—for years that seemed to go on forever—I couldn't bear to be touched. I put up not just walls but whole stone bunkers to keep everyone out, emotionally, and physically as well. I was protected from people, from ghosts, from specters real and imagined. Sure, I was alone. But I felt safe. Only, after a while, I wasn't sure any longer whether a totally "safe" empty life was really worth living. Then Tobin came along. Out of the blue, out of my past, with a summons from the king that he wouldn't let me ignore. I tried to cling to my isolation, but he wouldn't give up on me. Tobin never believed in walls. This story was written as a part of the M/M Romance Group's "Love Has No Boundaries" event. Group members were asked to write a story prompt inspired by a photo of their choice. Authors of the group selected a photo and prompt that spoke to them and wrote a short story. 103,000 words

Word Count: 63000
Summary: Fresh out of college, Meike boarded a train for their new destination: volunteering on a small farm. Aside from dorming, it was the first time they’ve been miles away from home, and were looking forward to expanding their horizons and padding out their resume. Unfortunately for Meike, their train took a drastic detour, leaving them and a fellow passenger stranded in the world of Glasend. With nowhere to go but forward, Meike is determined to utilize their knowledge of botany, and eke out a living as an herbalist. Along the way, they encounter a colorful cast of characters, study magic, and tame wild beasts and monsters. Off The Beaten Path is a queer portal fantasy, and part of an ongoing web serial.

Word Count: 26000
Summary: Feeling trapped? Cupid ignoring you? Have no fear! P.O.O.F. is here! Nozzag here with another tantalizing adventure for you. Navigating the edicts of The Creator isn’t a simple task. Even the Creator of Important Nexuses sometimes struggles to match individuals flawlessly. This next tale was a rough one all around, but don’t fret, it still has a happy ending. Meet Ryker: a Dark Elf, Technomage, a self-proclaimed geek, and a glorified field tech who’s stuck in a rut and yearns to find the love of his life. Then there's Kaba: a Pygmy Hippo Therianthrope, Omega, nearly the last of his species, imprisoned since birth, but he still clings to the hope of escape… for now. During a routine service call to repair a shield, Ryker stumbles upon a dreadful crime, yet he finds himself unsure of whom to alert. Those with significant wealth often evade justice, but Ryker refuses to stand idly by and let such atrocities occur. P.O.O.F. You! is set in the world of Bloodlines of Fate which is a type of omegaverse. Twilight Temptations are instalove, high heat, low angst stories that feature various creatures and a guaranteed HEA. Twilight Temptations is a continuous series and while each story can be read alone it is best to read them in order.

Word Count: 61770
Summary: Morgorth is considered a villain by his own people and known as Dark Mage of the North. But now all he feels is light and love as he pursues a budding relationship with Aishe, a dialen of the Ravena tribe. Morgorth hardly believes his good fortune. He has allowed Aishe into his home, into his bed, into his heart. He laughs more, smiles more, and feels happier than he ever has before. He should have known such bliss never lasts. The Council of Mages, the ruling body over all mages on Karshian, knows he has Rambujek, a major stone of power—a stone won from an evil sorcerer. They also know his destiny—to become the Destroyer. Fearful, they send two emissaries to take the stone from Morgorth, using whatever means necessary. This includes tricks, threats to those under his protection, and the threat of war. A war Morgorth knows he would never survive. Conflict soon arises between him and Aishe. Their tenuous relationship is put into jeopardy, their very beliefs about themselves and their love is put into question. Morgorth doubts if he should keep Aishe in his life. He doesn’t know if he can protect Aishe from his enemies. Or from the monster he might become.

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Summary: At Providence Paranormal College, class is about to start. Who’s enrolled? Students who are a bit different: vampires, werewolves, changelings, shifters, psychics, and magi. For one hundred years, the college has taught and trained only psychics or magi, and for the first time, it’s opening the doors to those not different: regular humans. At this Ivy-League school, the students are expected to learn their powers and keep high grades. Unfortunately, grades are slipping, but that’s what happens when a mysterious villain is hunting you down… Because someone is angry about this new admissions policy and they'll kill to stop integration. To defeat this rising evil, the students must band together and master their strange powers – because if they don’t.. Well, it’s pretty hard to graduate when you’re dead.

Word Count: 100000
Summary: In a world where death magic is sometimes the lesser of the evils, a dark mage risks everything for redemption. To win a pardon, Raven must play a dangerous game of double agent. His mission: help the Guardians bring down his master William, the most powerful dark mage alive. His only Guardian contact is Cassandra, his former lover and the apprentice he once betrayed. His best weapon is the Ravensblood, a fearsome magical artifact his master thought destroyed. As Raven struggles to regain Cassandra's trust, the two of them devise a desperate plan to defeat William. If their plan fails, Raven could lose everything: his freedom, his love, his life, and his soul. And if William acquires the Ravensblood, he will gain the power to bring the world to its knees. First in the award-winning Ravensblood series, set in an alternate Pacific Northwest.

