by
Enter the world of Mulgara, where conquerors and ghouls and sordid necromancers await.
"In The Scrolls of Sin, David Rose paints a fully realized fantasy realm with ingenious plotting, complex characterization, and cleverly lush language. It's also viscerally involving. The collection is so steeped in the sin of the title that it plunges the reader into a sordid otherworld of corruption, treachery, violence, torture, lust, murder, and dark magic — though not without fleeting moments that grope toward something like tenderness and redemption."
--- Matt Cardin, author of To Rouse Leviathan
Publisher: Not Currently Available
Editors:
Illustrators:
Genres:
Tropes: Antihero, Beyond the Grave Communication, Burial Ground/Cemetary, Conspiracy, Dark Enemy, Death by Sex, Powerful Artifact, Pseudo European Society, Redemption Arc
Word Count: 119000
Setting: Mulgara (secondary world)
Languages Available: English
Tropes: Antihero, Beyond the Grave Communication, Burial Ground/Cemetary, Conspiracy, Dark Enemy, Death by Sex, Powerful Artifact, Pseudo European Society, Redemption Arc
Word Count: 119000
Setting: Mulgara (secondary world)
Languages Available: English
Chair legs squeaked. The meeting finally over, the Scepters of Nilghorde began their exit. Slaves whose inhuman docility unnerved the brand-new rulers handed them their canes.
"It's not just a little money he's owed," one Scepter whispered to the next. "It's a damn ship's worth."
The other, ensuring neither Lord Rinmauld Rogaire nor Maecidion the Virulent were watching, whispered: "It's not just about a fortune now. Being hamstrung, humiliated, he'll never forget."
"Rinmauld," Maecidion spoke, rapping a whitened knuckle on his table, "your seed...and theirs."