Word Count: 100000
Summary: Can a path of blood lead to redemption? Is redemption enough to amend a wayward world? Morality and reality have shifted from their natural axis. Technology and ideology derive from the remnants of a world long dead and segregated by the monsters that now rule the seas. Crow, a young ranch hand, is swept into an odyssey of redemption and revenge as he strives to hold back the ravages of fate and the urges born of a curse shared with his new mentor. Callus, an exile struggling to find redemption whilst keeping his vampiric curse from tainting his new ward, pursues his prey across the sea. The new world they discover reveals a tyrannical society fixated on their council’s ascension to godhood.

Word Count: 73,667
Summary: Lord Morgorth is haunted by dreams of his father. Though Morgorth killed him, his father's presence and brutality won't completely die. But now he has more to worry about—in the form of the Council of Mages' inquiry into the duel between Morgorth and an elder of the council. Morgorth expects sabotage and prepares accordingly. He fears for Aishe's life, knowing that the best way to sabotage the inquiry is to eliminate the witnesses. He sets into motion a desperate plan that, though it will protect Aishe, could put a strain on their relationship not easily removed. Yet the true danger lurks unseen, and it will take all of Morgorth's skill, strength, and devotion to Aishe, to save his mate from the hold of a foe Morgorth has yet to tangle with: a dream demon. Now Morgorth must throw aside caution, restraint, and fear if he is to save the one most dear to him. He must call upon the power of the one thing he hates more than even his father: a stone of power. But even if he manages to save Aishe, his mate's experiences in Dreamworld—at the mercy of the dream demon—have changed him forever and could shatter their bond irrevocably.

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Summary: First of the Virian Companions First of the Virian Companions, telling the back-stories of Mustapha Morphew and Malawi Redigan, the lovers who never really were. Mustapha comes from one of the old Northern Virian travelling clans, but a chance meeting with a sorcerer from another world makes him yearn for more than the usual routine. His curiosity leads him in unexpected directions and his fascination with gambling shapes his future in ways which he could never have imagined. Malawi was born into a privileged Southern Virian family, growing up in a large mansion on the outskirts of the capital. She always feels overshadowed by her glamorous and graceful elder sister. The enduring feelings of jealousy shape her life and lead her to embrace the darker side of her nature. When the two meet, strong feelings are unleashed and their lives are transformed beyond all expectations. Mustapha pursues the unattainable Malawi, even though she regards him as a mere plaything, to be discarded once the initial excitement wears off. Eventually, Mustapha realises that she will never love him, but by that time, his life is in ruins, with no prospects for a happy future. Can he find love in the arms of another woman or will he be forever doomed to a life of poverty and misery?

Word Count: 135,000
Summary: In a far-future world of wizards and walled cities, Cascor is a bitter cashiered policeman who has built a new career as a freelance discriminator who occasionally dabbles in magic and hopes the wizards’ Guild never finds out. This collection brings together all the Cascor stories, including four that began with the discriminator as a supporting character in the series about Raffalon the unlucky thief. It includes three more that ran in The Magazine of Fantasy & Science Fiction, plus two original novelettes and a short novella about the sorceress Margolyam, who became one of Cascor’s strange “family” of operatives.

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Summary:
Lucee Fearney legitimately inherited the leadership of the Fae faction known as Eleriannan, but what will happen when they find out that she still only has the magical skills of a Mortal?
When unexpected, dangerous visitors show up at the door of Maithe House, they bring word of an enemy that none of the Fae know how to fight. Even if Lucee can learn to trust herself and lean on her friends for help, will it be enough to take down the powerful and mysterious foe known as the Mealladhan? Rejoin Lucee, Cullen, Merrick, Vali, Sousa, and all the other Mortal-born and Fae of Baltimore in another magical, musical adventure! Now with 100% more outdoor summer music festivals, uncanny graffiti, and shadowy forces.

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Summary: Children are disappearing. With Purity growing in political power and bigotry on the rise across the Realms, Alex’s short-term goals are to stay under the PTF's radar and as far from the fae Courts as she can. But her plans go up in smoke when May, the younger sister of her good friend Emma, goes missing. The fae are involved. Alex will do everything she can to find May, but to mount a rescue she'll have to avoid PTF raids, conquer old ghosts, and risk coming face to face with her fae grandfather again. War is coming. Lines are being drawn. No one is safe. To survive, Alex will have to choose a side.

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Summary: Cernon is an ancient deity whose people fled the European Steppes to America thousands of years before the last great ice age. For millennia he and his people dwelt in the western United States. Then came the white people and Cernon's people began to die out. With fewer and fewer followers, Cernon's presence began to fade in the world. He faded into only an occasional ghostly image for a hundred years. Then the founder of the Elk Creek Tribe of Oregon built a window between the worlds and invited Cernon through. In "Cernon" the Sophia Shaman of the Elk Creek Tribe of 2163 tells of a journey Cernon took her on. Tens of thousands of years into the past, likely on a different continent, they meet a small tribe of cave dwellers on the verge of extinction as an ice age approaches. Sophia immediately sets out to help this people. When she finally stops to think, she wonders, did she start something rolling along the waves of time, or did time capture her as a tool to shape the world? Cernon is listed as the first book of the Paradigm Lost Series. Not because it was the first book written, nor because it's the first in the timeline, but instead, because it's a short novella that introduces two characters who play roles throughout the long future-history of the Elk Creek Tribe. World-shaping roles!

Word Count: 63,700
Summary: Todd and Nick Ruger are on the run after narrowly escaping the war in New Colorado, where they were implicated in the assassination of Chancellor Shaffer. Todd is gravely ill and Nick has serious injuries, but that's the least of their problems. They're alone with dwindling supplies and facing the harsh winter bearing down on them far north in Yellowknife Protectorate. Just when it seems they're trapped between the proverbial rock and hard place, they are offered refuge with a doctor in the isolated town of Elk's Ridge. As they heal, they're offered a fresh start in Elk's Ridge. But just as they begin to rebuild their lives, tragedy strikes. Victor Raleigh, the new Vice-Chancellor of New Colorado, knows all about Nick's psychic abilities, and he'll settle for nothing less than total control over Nick. He's aligned himself with a vicious creature, a type of psychic vampire capable of wielding control over individuals such as Nick. When Nick is betrayed and captured, Todd sees no alternative but to head back into the war zone to rescue him. Will Nick be the same man Todd loves after Raleigh's pet psychic vampire is through with him? Can Nick accept the fact Todd can love him after what Raleigh forces him to do, or will his guilt consume and destroy him?

Word Count: 32026
Summary: Once upon a time, two handsome young princes fell in love, faced down adversity, and lived happily-ever-after…until one romantic evening, they unwittingly ate a confection laced with a mind-wiping toxin. Crown Prince Efren of Zioneven blindsided Prince Marcelo of Sheburat when he used The Contingency Plan embedded in a peace treaty to marry the naïve young prince. Now, Marcelo is shocked again when he awakens in an unfamiliar bed, in an unfamiliar land, in the arms of a stranger who’s taking such liberties! Will that ignominious new beginning to their relationship doom their chances at rekindling their love? Or will Efren’s giddiness and the less formal surroundings of Zioneven propel them toward a more teasingly fun rapport? Marcelo and Efren have forgotten more than their love. On their journey home to Zioneven, their Best-Laid Plans went awry when Marcelo was abducted. Now, neither remembers the unexpected strength of character and ingenuity Marcelo manifested to survive his harrowing ordeal, or Efren’s frantic search for his new husband. Were Marcelo and Efren specifically targeted for the Forget-Me-Not poisoning, or were they the victims of a random assault? Is this new attack related to Marcelo’s abduction and his sister’s death? Will Marcelo revert to his old mild-mannered, unassuming self, or will he step up to prove he’s the same brave man his new family claims he is amid the fresh danger swirling around them? Keywords: prince, royalty, fantasy, memory loss, amnesia, novella, ebook

Word Count: 76600
Summary: Werewolves are apex predators. So why does she feel like prey? Territory, honor, the trust of her peers - Jordan Abbey has earned none of these from the supernatural residents of Rancho Robles. The werewolves shun Jordan as a creature without honor for siding with the vampires. The vampires dismiss Jordan as an unruly pet who needs to be kept on a much shorter leash. Chased out of the wilderness and not allowed to shift within the city, she is without any place for her inner wolf to run free. Someone is killing the servants of vampires. Soon vampires themselves fall victim. Each attack is linked directly to Jordan, fueling rumors that she is working to undermine the vampires’ grip on the city. The werewolves dog her steps, harassing her whenever and wherever they can. Then, in the heart of vampire territory, the corpse of a werewolf who bullied Jordan is discovered. The children of the Wolf and the Bat are ready to go to war, and Jordan is caught squarely in the crossfire. Can one woman prevent the annihilation of the only place she calls home?
Word Count: 74,000
Summary: In the town of Rancho Robles, can one werewolf protect the Children of the Wolf and the Bat? Chaos Wolf Jordan Abbey has made friends among the Black Oak Pack even though she refuses to join it. The same can’t be said of the vampires, but her life has taken a turn for the better. That is until Enya Blevins, sister to the werewolf who turned Jordan, arrives in Rancho Robles. She wants to know who killed her baby brother and is less than impressed by the Chaos Wolf. Enya wants revenge, starting with Jordan and ending with the vampires infesting the area. Jordan is prepared to flee, but a technicality makes her an Alpha Werewolf. Now she must stand her ground to protect her nascent Pack and those she loves. The past has come back to bite her. Does she have the fangs to bite back?

Word Count: 10000
Summary: How far would a werewolf go to help a friend? Werewolves and dogs don’t usually get along, but Jordan Abbey has formed a bond with her elderly neighbor’s Rottweiler. So when Rex goes missing during a dog-walking mishap, she’s determined to return him home. With her abilities, finding him should be easy. Except there is one problem. The vampire lord of the city has declared she’s not allowed to shape-shift within the city limits of Rancho Robles. Better to ask forgiveness than permission, or so Jordan thinks. But there is another issue she has to face - Animal Control. Rumors are getting around about wolf-like dogs wandering the city, and they respond quickly to panicky stray dog calls. Jordan knows how to be discreet, or so she believes. Will Jordan be able to find her friend without sacrificing her freedom?

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Summary: It's not easy being the child of legends When her brother goes missing, the first hint of a larger plot against her famous family, Beau must find her inner hero--if she & her friends can avoid getting killed first. CHASING SUNSET is a stand-alone sequel to the WOODSPELL SERIES and one of the TALES OF ARDONNA.

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Summary: Fourth of the Vyrdigaan Prophecies, telling the back-story of Andreas Cesario. As the illegitimate child of a Carpathian Lord and his favourite housemaid, Andreas has to contend with his violent and hateful half-siblings and various power-plays within the household. He is a product of two different worlds — the privileged upbringing of a Carpathian son and the freedom of the streets where his mother was born. As he grows up, he discovers that he is far more important than he ever imagined, being part of a two-stage prophecy which dates back to the origins of the Founding Families of the Inner Circle. Set up for a fall by his scheming half-siblings, he has to rely on his natural intelligence in order to stay ahead in the game. This novel follows the story of his life from birth to his mid thirties.

Word Count: 110899
Summary: Can she stop what she unleashed? How in the world did Shaleigh Mallett find herself standing on a volcanic mountain facing the fire dragon, Tanwen? She isn’t supposed to be here. She’s supposed to be in high school, studying for classes and exploring abandoned buildings with her best friend. But no, she’s stuck on the Peak of Gwern, hoping that the dragon will somehow show mercy and stop the Madness that plagues them. There is still so much to do, so many wrongs to right. She can’t abandon her friends after she’s come so far. She won’t abandon them. Not even Talek, who is all but consumed by the Madness. She must take down Keriam the Magician, she must face the Bloody Forest, and she must lead if she ever wants to see home again. Book 3 of the Stolen series

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Summary: Arkham and surrounds aren’t the only places the Other Gods have visited. In the waters off the coast of Georgia, a sleeping behemoth is chained to the ocean floor. On an island off that same coast, a believer struggles to open the doorway bringing the unknown gods back to this dimension. When an automobile accident kills Robin Chambers and brings his widow to Dr. Daniel Walker’s care, the stage is set. Lifelong enemies, the doctor and the master of Land’s End Island are rivals for Lisa Chambers’ body as well as her love, for she and her unborn child are the key to opening the doorway to the Dark World.

Word Count: 33000
Summary: Clarity (noun) Four definitions to inspire writers around the world and an unlimited number of possible stories to tell: 1) Coherent and intelligible 2) Transparent or pure 3) Attaining certainty about something 4) Easy to see or hear Clarity features 300-word speculative flash fiction stories from across the rainbow spectrum, from the minds of the writers of Queer Sci Fi.

- Fantasy
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Faery & Fae
- Fantasy - Fairy Tale / Folklore
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Knights & Castles
- Fantasy - LGBTQ+
- Fantasy - Low Fantasy
- Fantasy - Mythic
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Romance
- Fantasy - Steampunk
- Fantasy - Urban & Magical Beings
- Fantasy – Gods and Heroes
- Horror
- Horror - Angels & Devils
- Horror - Comedy
- Horror - Fairy Tale/Folklore
- Horror - Ghosts & Haunted Houses
- Horror - Gothic
- Horror - LGBTQ+
- Horror - Man-Made Horrors
- Horror - Monsters
- Horror - Mythic
- Horror - Occult
- Horror - People of Color
- Horror - Post-Apocalyptic
- Horror - Psychic Talents
- Horror - Psychological
- Horror - Shifters
- Horror - Witches
- Paranormal
- Paranormal - Angels & Devils
- Paranormal - Comedy
- Paranormal - Dark
- Paranormal - Ghosts & Haunted Houses
- Paranormal - LGBTQ+
- Paranormal - Magical Beings
- Paranormal - Monsters
- Paranormal - People of Color
- Paranormal - Psychic Talents
- Paranormal - Reincarnation
- Paranormal - Romance
- Sci Fi
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Artificial Intelligence
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Distant Planet
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - Hard Sci Fi
- Sci Fi - Immortality
- Sci Fi - LGBTQ+
- Sci Fi - Mind Uploads
- Sci Fi - Mutants
- Sci Fi - Near Future
- Sci Fi - Nowpunk
- Sci Fi - People of Color
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - Social
- Sci Fi - Space Exploration
- Sci Fi - Steampunk
- Sci Fi - Virtual Reality
Word Count: 57,992
Summary: An old adversary awakened. A clash of wills. Can she stop her ruthless predecessor from replacing her and dragging the realm back to cruelty? High Sorcerer Marlys worked hard to rid her region of her predecessor's vicious legacy. Forced to free her nemesis after twelve years of sorcerous confinement, Marlys finds herself in immediate conflict with this bitter rival who will stop at nothing to return to power. Banned by oath from harming each other, they nonetheless battle…Marlys to retain her position, her opponent to impose herself on the region. As their conflict escalates, the world is threatened by a catastrophic volcanic explosion. Ash overhead blocks the sun and intensifies the weather. Marlys struggles to keep her opponent at bay, and at the same time, gather enough sorcerous strength to clear the air. Taking advantage of the crisis, her opponent claims that she alone has the solution, and that Marlys lacks the competence to resolve it. Can Marlys save the planet and prevent her predecessor from taking over? Join Marlys and her allies in Clash of the Sorcerers, the second book in the Chronicles of the Library of Sorcery. If you like clever magical spells, resourceful thinkers, and tough but compassionate leaders, you'll love Joan Marie Verba's exhilarating fantasy.

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Summary: In this anthology, claw machines aren’t just beacons for lost dollars and frustration, packed with cheap toys that rarely make it home with us. The claw machine is a game, a curse, a tool, even a drug-induced metaphor. It has omens of death, portals to other dimensions, plushies that aren't what they seem, eggs filled with wishful thinking, society's view on perfection, and so much more. Claw Machine is a collection of stories, with a special introduction, written by 18 established and emerging authors. Their unique speculative stories and dark fiction will grab and pull you in. Unlike the arcade game, you'll definitely walk away with something after reading these stories. Stories by Angela Yuriko Smith, Angelique O'Rourke, Beth Cook, Curtis C. Chen, Elle Mitchell, Erik Grove, J.B. Kish, Katherine Quevedo, Laura Burge, Marianne Xenos, Mark Teppo, Pia Baur, Sarah Walker, Simone Cooper, Summer Olsson, Valerie Geary, Wes Mitchell, with an introduction by Will Errickson. Edited by Elle Mitchell.

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Summary: Actually, this is your mom’s video game. Daria Jackson hasn’t entered NeuroNet to play Challenge of Vircon since her tanking husband passed away. A newly single mom, she quit VR esports to develop biofarming hardware for deep space exploration. For ten years Daria’s cheered her kids on as they fought their way up CoV leaderboards. While cleaning their VR cabinets, a forgotten login protocol drops her at level one in the game world she almost ruled. Strange glitches and odd throwbacks from her past hint at a ghost in the machine related to her family. Daria’s weekend project is supposed to be writing a speech to present her Perpetual Biofarming Unit at Earthsplorer Command. But now she’s caught up in CoV, leveling up to unearth a mystery. Can Daria choose between the game and her real-world responsibilities?



