Word Count: 53,000
Summary: “Orcs are the answer but what is the question?” Elias is a priest at the Temple of the Divine Sibyl. When he becomes lost in the woods after his brother’s hunting party abandons him, it’s just his luck that he’d stumble upon an angry orc caught in a trap. Unable to stomach the suffering of others, Elias throws self-preservation to the wind and frees the orc. Then Gurrkk—that’s a name?—ends up leading him to safety. Gurrkk finds himself rather smitten by the sweet, awkward human. He’s always been fascinated with his people’s sworn enemy, and now he has a life debt to fulfill to maintain his honor. Hiding an orc among the temple’s crypts wouldn’t have been Elias’s first choice but Gurrkk is stubborn about leaving. As they learn each other’s languages and spend more time together, Elias realizes they’ve become friends… and maybe more. And when the dying sibyl gives her last prophecy, Elias knows it wasn’t chance that brought them together, it was the gods. But why? This is a sweet, ace romance, so no sexy times, but plenty of snuggles and cuddles!

Word Count: 95000
Summary: Venser is to be a guest at his own wedding. The eighth son of the High Priest of Aracoras, Venser was betrothed to the Leondra, daughter of Lunaria's paramount leader. At the crux of the arrangement is the Tomb of the Almighty, a landmark in Aracoras that is the resting place of a divine protector, a figure who helped their people escape above the sea of clouds. Venser and Leondra's impending marriage is so that Lunaria and its leaders can access the Tomb of the Almighty, a place forbidden to outsiders, and oversee the opening of the Tomb. While their fathers finalize the plans for their marriage, Venser and Leondra set out to unravel the mysteries of the Tomb of the Almighty, to answer the question of why they now seek to open the Tomb after it has remained sealed for generations. Information on the true nature of the Tomb has become scarce, and neither of them are willing to trust the lack of sources in Lunaria. Both also seek to escape the marriage neither of them wanted, and Venser hopes to escape the cage Aracoras has kept him in. Venser's journey sees him join with the crew of the airship Alamithea, visiting the other grand cities of the sky islands as he tries to escape his past and unravel the mysteries behind the Tomb of the Almighty and the sky islands themselves. With new companions and friends, like the jokester Matthias and the cantankerous Basch, Venser learns of the dark secrets underpinning the whole of their society, as well as the things about himself he never knew. But as they race across the sky, the darkness they don't see swells, and it's set on retaliation...

Word Count: 113000
Summary: A twist of fate changed both their destinies. The wyrbears, once a long-lived species, were being lost to the forest in their prime. A people borne of a curse, their abilities not a gift but something wrongly taken, they nonetheless live in harmony with their animal spirits. But over time the curse they lived under changed, mutated, and now what once was a refuge from the world when they became too weary is culling mathan in their prime. Ewen mhic Friscalach, the leader of his peoples, lost his father too early and is now a widower with four children. The vow he made as a youth to break the curse afflicting wyrbears has been buried by grief and responsibility. Roi mhic Alric, a priest of Cerridwen and seer, watched his fellow priests slaughtered and his temple desecrated. The only thing that kept him going the last three horror-filled years was the vision Cerridwen had granted him of his emancipation. If freedom came at the cost of his life, well, he was more than ready for the Otherworld. A fated meeting upon a bloody field of battle. A wrong done long ago. Their choices could save a people… or send them into extinction. Either way, their love will be legend.

Word Count: 90,840
Summary: Kell Shaw returns with a harrowing tale of strained friendship and murder in the Vestiges of Magic universe. Lukie and Tamlyn are searching for their client’s lost relatives, but their efforts only turn up a single name: a proprietor of the remote Brindlebranch Hotel. Lukie hopes their fragile partnership can survive the journey, as she suspects Tamlyn is hiding elements of his past while she still grapples with the events of her own murder. Neither of them expected the hotel to be home to a vengeful spirit, bound up with the dark magic of a fallen occult cabal. When Tamlyn is hurled into the past, forced to confront the horrifying origins of the curse, Lukie is propelled into a race against time to save the hotel’s innocent guests. With a malevolent spirit on a deadly rampage, Lukie and Tamlyn must confront their painful history and bridge the chasm that has grown between them. Their survival, and the lives of countless others, hinge on their ability to mend their broken bond and overcome the weight of two decades of anger and secrets. Can they conquer their demons and unite against a relentless evil? Discover the answer in this gripping new chapter of the Kell Shaw’s Revenant Records saga.

Word Count: 92.939
Summary: Two thousand years ago, a machine was forged by brilliant minds whose wisdom was outstripped by their thirst for power. Rather than being a mere mechanical calendar, the Antikythera Mechanism in reality harnessed a formidable and frightening power — one that could make or break the world. Men rose up and fought the Mechanism's owners, stopping them from using its psychic force for destruction. They destroyed the device, burying it — and themselves — in the depths of the Aegean sea. But the knowledge to rebuild it remained, and attracted power-hungry individuals who would stop at nothing to control it. When two archaeologists studying the Mechanism are killed, an unlikely team of heroes come to the horrifying realization that it's all starting again — an elderly minister, a student with prophetic dreams, an unassuming secretary and her best friend, a young and idealistic news reporter, and a skeptical university professor are drawn into a web of intrigue and danger. If the Mechanism is rebuilt, it will unleash an unimaginable cataclysm. Only they have the ability to stop it.

Word Count: Information not available
Summary: 1100 years into our future, in a culture where ear buds are constantly fed the latest government sludge, one man is asked to venture into a wilderness. A wilderness where technology is anathema, and where he must learn to think his own thoughts again. It's the year 3115,and Priest-Applicant Justice Preston is sent to the ancient home of the Jamari to research his life and deeds. It seems straight forward until... A church gone rogue. An unexpected discovery of Fae. A murderous bishop. His boyfriend and guide introduces him to the people known as the Tuatha De Cernon. Stagmen. Fauns. Satyrs. Pixies, dryads, nymphs and others. These people have come through a portal opened by the legendary Jamari a thousand years before. They've been living amongst us in secret for all this time. And he discovers ancient memoirs written by the Sophia Shaman, boon companion to the Jamari. In her own words he finds proof the Church of Jamari has been subverting the teachings of the legend they claim to follow. Any rumor of this discovery will bring the inquisition and the enforcer priests into his life in dangerous and deadly ways. He can turn the fragile relics over to the church knowing they'll never be seen again. Or, he can find a way to make them public and become HERETIC.

Word Count: 89000
Summary: The epic LGBTQ fantasy continues in a world on the brink of war. King Anden of Vindra is the last of his line. His lords demand he take a wife and secure the future of the realm - but where does that leave Sir River Fox? As their romance is tested like never before, an enemy stirs across the sea, threatening everything they hold dear. Meanwhile, in the city of Corsi, the Berossian Quarter teeters on the edge of catastrophe. Xenophobia and religious zealotry are at a breaking point, and when the simmering hatred finally erupts, the consequences will shake the continent. From the sacred peaks of Oracle Mountain to the pirate isles of Jorva, from the shipyard of Tideford to the opulent Jade Citadel, book two of the CELESTIA trilogy is a sweeping tale of love, loyalty, and the cost of power.

Word Count: 88000
Summary: The epic conclusion to the LGBTQ fantasy series. King Anden of Vindra stands against High Queen Telmaine, a clash of crowns that will determine the fate of the continent. The Berossian Empire launches its forces in a great crusade, but an unexpected voice rises in the form of a barefoot priestess, whose messages of peace spread like wildfire, threatening to derail the empire’s war effort and shake its very foundations. Cities will burn. Generals will fall. History repeats itself as Anden finds himself at sea, torn between saving his kingdom and the man he loves. The final book of the CELESTIA trilogy is a breathtaking tale of love and sacrifice, choices and destiny. When Celestia is drawn for the last time, who will shape the world to come?

Word Count: 38000
Summary: RISE (noun / verb) Eight definitions to inspire writers around the world, and an unlimited number of possible stories to tell: 1) An upward slope or movement 2) A beginning or origin 3) An increase in amount or number 4) An angry reaction 5) To take up arms 6) To return from death 7) To become heartened or elated 8) To exert oneself to meet a challenge Rise features 300-word speculative flash fiction stories from across the rainbow spectrum, from the minds of the writers of Queer Sci Fi.

- Fantasy
- Fantasy - Alternate History
- Fantasy - Candlepunk
- Fantasy - Clockpunk
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Erotica
- Fantasy - Faery & Fae
- Fantasy - Fairy Tale / Folklore
- Fantasy - Fantasy of Manners
- Fantasy - Gothpunk
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Hopepunk
- Fantasy - Knights & Castles
- Fantasy - Latinpunk
- Fantasy - LGBTQ+
- Fantasy - LitRPG
- Fantasy - Low Fantasy
- Fantasy - Magical Realism
- Fantasy - Mythic
- Fantasy - Mythpunk
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Piratepunk
- Fantasy - Quiet
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Silkpunk
- Fantasy - Slipstream
- Fantasy - Steampunk
- Fantasy - Sword & Sorcery
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Fantasy – Gods and Heroes
- Horror
- Horror - Angels & Devils
- Horror - Comedy
- Horror - Fairy Tale/Folklore
- Horror - Ghosts & Haunted Houses
- Horror - Gothic
- Horror - LGBTQ+
- Horror - LitRPG
- Horror - Lovecraftian/Cthulhu
- Horror - Man-Made Horrors
- Horror - Monsters
- Horror - Mythic
- Horror - New Adult
- Horror - Noir
- Horror - Occult
- Horror - People of Color
- Horror - Post-Apocalyptic
- Horror - Psychic Talents
- Horror - Psychological
- Horror - Shifters
- Horror - Splatterpunk
- Horror - Vampires
- Horror - Weird Horror
- Horror - Werewolves
- Horror - Witches
- Horror - Young Adult
- Horror - Zombies
- Paranormal
- Paranormal - Angels & Devils
- Paranormal - Comedy
- Paranormal - Dark
- Paranormal - Ghosts & Haunted Houses
- Paranormal - LGBTQ+
- Paranormal - LitRPG
- Paranormal - Magical Beings
- Paranormal - Monsters
- Paranormal - New Adult
- Paranormal - People of Color
- Paranormal - Psychic Talents
- Paranormal - Reincarnation
- Paranormal - Romance
- Paranormal - Shifters
- Paranormal - Vampires
- Paranormal - Young Adult
- Paranormal - Zombies
- Sci Fi
- Sci Fi - Alien Invasion
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Artificial Intelligence
- Sci Fi - Atompunk
- Sci Fi - Biopunk
- Sci Fi - Candlepunk
- Sci Fi - Christian
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clockpunk
- Sci Fi - Clones
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Cyberpunk
- Sci Fi - Cyberspace
- Sci Fi - Decopunk
- Sci Fi - Detective
- Sci Fi - Dieselpunk
- Sci Fi - Distant Planet
- Sci Fi - Dying Earth
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Furry
- Sci Fi - Galactic Empire
- Sci Fi - Generation Ship
- Sci Fi - Genetic Manipulation
- Sci Fi - Gothpunk
- Sci Fi - Greenpunk
- Sci Fi - Hard Sci Fi
- Sci Fi - Hollow Earth
- Sci Fi - Hopepunk
- Sci Fi - Human Evolution
- Sci Fi - Immortality
- Sci Fi - Latinpunk
- Sci Fi - LGBTQ+
- Sci Fi - LitRPG
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - Mind Uploads
- Sci Fi - Multiverse
- Sci Fi - Mutants
- Sci Fi - Mythpunk
- Sci Fi - Nanopunk
- Sci Fi - Near Future
- Sci Fi - New Adult
- Sci Fi - Nowpunk
- Sci Fi - People of Color
- Sci Fi - Piratepunk
- Sci Fi - Pulp
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - Silkpunk
- Sci Fi - Singularity
- Sci Fi - Slipstream
- Sci Fi - Social
- Sci Fi - Soft
- Sci Fi - Solarpunk
- Sci Fi - Space Exploration
- Sci Fi - Space Opera
- Sci Fi - Space Western
- Sci Fi - Spacepunk
- Sci Fi - SpyFi
- Sci Fi - Steampunk
- Sci Fi - Stonepunk
- Sci Fi - Superheroes & Villains
- Sci Fi - Terraforming
- Sci Fi - Teslapunk
- Sci Fi - Theological
- Sci Fi - Time Travel
- Sci Fi - Transhuman
- Sci Fi - Transistorpunk
- Sci Fi - Uplift
- Sci Fi - Utopian
- Sci Fi - Virtual Reality
- Sci Fi - Wattpunk
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
Word Count: 96,000
Summary: A guard and a thief. What could go wrong? Aik has fallen hopelessly in love with his best friend. But Raven's a thief, which makes things … complicated. Oh, and Raven has just been kidnapped by a dragon. Now Aik is off on a quest of his own, to hunt down the foul beast and make them give back his … friend? Lover? Soulmate? The whole not-knowing thing just makes everything harder. Meanwhile, the world of Tharassas is falling apart, besieged by earthquakes, floods, and strange creatures no one has ever seen before. Aik's ex, Silya has gone back to Gullton to try to save her people as the Hencha Queen, and Aik's stuck in a caravan with her mother and a damnable magical gauntlet that won't let him be. He has to find Raven, before it’s too late. Things were messy before … but now they're much, much worse.

- Fantasy
- Fantasy - LGBTQ+
- Fantasy - Young Adult
- Sci Fi
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Artificial Intelligence
- Sci Fi - Colonization
- Sci Fi - Distant Planet
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Galactic Empire
- Sci Fi - Hopepunk
- Sci Fi - LGBTQ+
- Sci Fi - Lost Worlds
- Sci Fi - New Adult
- Sci Fi - Science Fantasy
- Sci Fi - Terraforming
- Sci Fi - Young Adult
Word Count: Information not available
Summary: The Parada had been lost for almost two hundred years before they recovered the ship, drifting in stygian interstellar darkness, and brought her home again. But that was not the miracle. The miracle was that the crew was still alive. That was also the problem. Six crew members went out on the Parada, Earth’s first starship. All contact was lost, and the ship vanished for almost two centuries. When the Parada’s successor found the drifting ship and somehow managed to bring it home, the six crew members were not only still alive but barely older, due to the time dilation effects of near-FTL travel. Their return was a miracle – but it could not be revealed to the waiting world. The problem was, six individuals went out to the stars. More than seventy fractured personalities came back. Psychologist Stella Froud and Jesuit Father Philip Carter were recruited as part of the team assembled to investigate the mystery, and to try and help the Parada’s crew understand their condition and possibly reverse it. What they discovered was a deepening mystery, and very soon they found themselves forced to take sides in a conflict that nobody could have possibly predicted. Their world would never be the same again.

Word Count: Information not available
Summary: So you want to write a fantasy novel? A trilogy? A series to rival the Wheel of Time books? Or maybe you’re into gaming and you want to put together the magical elements in a fresh, powerful way that will keep your players guessing? It’s all here. Who, what, and where. How much, how many, how often. While this ebook focuses on creating magic systems, it will also help you understand many of the elements that go into strong worldbuilding. A good foundation in your fictional world will open the doorways of inspiration to more and more plot twists, mythical creatures, cliffhangers and fabulous treasure!

Word Count: Information not available
Summary: Eight neighbors. Two strangers. One traitor. Near death, young mercenary, Kannen, stumbles toward the lone oasis in an alpine snowstorm. The villagers in this mountain hamlet uncover her secret on a makeshift gurney: an unconscious man with a peculiar jewel in his chest. A darkness pursues her into the mountains, and one among them may have invited it here. As the sun goes down, a fight for survival commences. Kannen learns that the village and its inhabitants harbor terrors of their own. Some of these threaten to sabotage. Others may prove useful. They will have to put their differences aside and work as one if they are to uncover the traitor and live through the night.

Word Count: 90000
Summary: A new generation of vampires embarks on a quest to save humanity. Opening a forgotten crypt during a military exercise, Dr. Jane Heckman is made a vampire and begins a journey to unlock the secret origins of her new kindred. Elsewhere, solitary vampire Marcella DuBois emerges from the shadows and uncovers a government plot to create vampire-like super soldiers. Daniel McKee, a vampire working as an astronomer, moves to a new town where he's adopted by a family, only to have government agents strip those he loves away from him. All three vampires discover the government is dabbling in technologies so advanced they'll tap into realms and dimensions they don't understand. To save humans and vampires alike, Jane, Marcella, and Daniel must seek out the legendary master vampire Desmond, Lord Draco and encourage him to resurrect his band of mercenaries, the Scarlet Order.

Word Count: 18000
Summary: A man arrives at his new job. A woman lets one last customer into her shop. Two teens sneak away to a party. These all sound normal. But these simple actions are on worlds that it's unlikely you've seen before. Twenty short stories bring you twenty weird worlds you won't soon forget.

- Fantasy
- Fantasy - Dark Fantasy
- Fantasy - High & Other World
- Fantasy - Mythic
- Horror
- Horror - Man-Made Horrors
- Horror - Noir
- Horror - Occult
- Horror - Psychological
- Horror - Weird Horror
- Sci Fi
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternative History
- Sci Fi - Artificial Intelligence
- Sci Fi - Clockpunk
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Generation Ship
- Sci Fi - Immortality
- Sci Fi - Military
- Sci Fi - Mythpunk
- Sci Fi - People of Color
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Social
- Sci Fi - Steampunk

