Word Count: 97000
Summary: Even a pacifist vampire can be pushed too far. Threatening his love is a hard limit. Vampire Creed Lowell’s life was altered fifty years ago at the hands of an ancient being known only as The Source, right before rogue members of the cult he belonged to destroyed their way of life. Just as Creed discovers the identity of the responsible party for that terrible tragedy, temptation is placed in his path in the form of grad student Roman San Angelo, a stubborn, proud, infuriating man who’s everything Creed ever wanted in a partner. When Creed’s past catches up to them, Roman is snatched from his grasp and Creed is forced into hiding, saddled with the care of his former mentor. He’s the only one strong enough to heal them and prevent a catastrophic event, though his rage builds the longer he’s kept from his love. When Roman’s safety is threatened once more, the two are finally reunited, and Creed is devastated to see the physical effects of Roman’s run-in with The Source. He wants nothing more than to secret Roman away and share whatever time they have left on this Earth in peace. But once again, Creed is forced to sacrifice everything when an old enemy sets their sights on his unique genetic makeup and skills. This time, it’s Creed who’s taken, and Roman will do whatever it takes to rescue him, even if it means trusting the being that nearly ended his life. With the help of Roman’s long-suffering uncle, a determined FBI agent, and a mysterious benefactor with a multitude of resources at his disposal, they’ll need to bring down a shadowy financial powerhouse and put an end to their villainy before it’s too late for Creed to have a life with his beloved. Moonwish is a continuation of the events in Sundowners and the books should be read in order. The events of this story are resolved by the end, but Roman and Creed will continue to work towards a resolution of the series’ story arc in future books. For readers 18 and over.

Word Count: 129000
Summary: WANTED: Counselor for child trauma victims at scenic boarding school in northern Arkansas. Must be open-minded, flexible, and ready to travel at a moment's notice. Patience, extreme vigilance, and discretion required. Generous compensation guaranteed. Veteran teacher and counselor Delaney Frost accepts a job at Havenhart Academy and soon learns that not only are her new charges “gifted," but that within her resides a power so rare and precious, it can be used to heal others. When danger arrives at the academy gates, Delaney and her mysterious yet alluring boss will fight to protect the children from a megalomaniac out for revenge and the destruction of all she holds dear. Welcome to Havenhart Academy.

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Summary: Welcome to the last of the great flying Cities! It’s 9172, YE (Year of the Empire), and the future has forgotten its past. Soaring miles over the Earth, Autumn, the sole surviving flying city, is filled to the brim with the manifold forms of humankind: from Human Plus “floor models” to the oppressed and disfranchised underclasses doing their dirty work and every imaginable variation between. Valerius Bakhoum is a washed-up private eye and street hustler scraping by in Autumn. Late on his rent, fetishized and reviled for his imperfect genetics, stuck in the quicksand of his own heritage, Valerius is trying desperately to wrap up his too-short life when a mythical relic of humanity’s fog-shrouded past walks in and hires him to do one last job. What starts out as Valerius just taking a stranger’s money quickly turns into the biggest and most dangerous mystery he’s ever tried to crack – and Valerius is running out of time to solve it. Now Autumn’s abandoned history – and the monsters and heroes that adorn it – are emerging from the shadows to threaten the few remaining things Valerius holds dear. Can the burned-out detective navigate the labyrinth of lies and maze of blind faith around him to save the City of Autumn from its greatest myth and deadliest threat as he navigates his feelings for his newest client, the handsome golem Alejandro?

Word Count: 80000
Summary: Beware the demon prince who's sick and tired of running. Federico Duomo is dead, to begin with. But this is only the first bit of Shax's problems resolved. Powerful crime lords and an obscenely wealthy oligarch are still determined to destroy him and his crew, and Fluffy's original owner may be coming after the Brimstone now, too. It would be splendid to be able to take on one thing at a time. Adding to the external conflicts, life on board the Brimstone has only grown increasingly stranger. Shax has no idea what to do with the seven partly human children that Heckle rescued from slavers. Heckle himself has grown short-tempered, even with Mac. Someone from Julian's past catches up to them on Barbary. It's enough to put a demon off his cinnamon buns. Shax isn't panicking, though. In fact he's had it up to his handsome royal nose with the people he loves having to live in constant fear. The fox has turned at bay and the Brimstone's enemies are in for a shock. The demon prince of thieves is coming for them.

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Summary: A Scotland Yard Inspector hunts something more dangerous than werewolves through the gaslit streets of London. Royston Jones, unacknowledged bastard of a high-born family, is determined to track the killer before more young women fall to his knife. But his investigation puts him in the way of a lord who is a clandestine werewolf and the man’s fiancée , a woman alchemist with attitude and a secret of her own. Will they destroy Royston to protect their covert identities, or will they join with him to hunt the hunter?

Word Count: 53,000
Summary: “Orcs are the answer but what is the question?” Elias is a priest at the Temple of the Divine Sibyl. When he becomes lost in the woods after his brother’s hunting party abandons him, it’s just his luck that he’d stumble upon an angry orc caught in a trap. Unable to stomach the suffering of others, Elias throws self-preservation to the wind and frees the orc. Then Gurrkk—that’s a name?—ends up leading him to safety. Gurrkk finds himself rather smitten by the sweet, awkward human. He’s always been fascinated with his people’s sworn enemy, and now he has a life debt to fulfill to maintain his honor. Hiding an orc among the temple’s crypts wouldn’t have been Elias’s first choice but Gurrkk is stubborn about leaving. As they learn each other’s languages and spend more time together, Elias realizes they’ve become friends… and maybe more. And when the dying sibyl gives her last prophecy, Elias knows it wasn’t chance that brought them together, it was the gods. But why? This is a sweet, ace romance, so no sexy times, but plenty of snuggles and cuddles!

Word Count: 115000
Summary: Aaron Okonkwo, a Nigerian scientist, travels with a crew in the 24th century to evaluate Viridis, which proves to be a beautiful and fabulous world. There, Aaron discovers a strange, alien species and amazing machines and technology left in a vast underground complex by a mysterious race called the Creators. Aaron soon falls under the irresistible, seductive spell of Nightsong, a green alien female with ominous and bewitching powers. However, an even greater danger rises. He will be forced to fight for the planet’s survival against a ruthless invasion of many ships to conquer and enslave the planet – just as Africa itself was once enslaved. Aaron knows it’s A Senseless Act of Beauty to try to reclaim his ancient warrior heritage and fight back against such overwhelming odds, but he knows he must try.

Word Count: 73,151
Summary: Time travel. For mages, it violates their number one rule: what the Mother has written, let no one unwrite. The Mother writes the destinies of the creatures on the world of Karishian. If her writings were undone, it is feared that Creation itself could be undone. The dark mage Morgorth takes this rule to heart, but there are others who do not. Morgorth is about to claim a stone of power when it is stolen from him by a female mage he hasn't seen in decades. As they struggle for the stone, she activates it, and Morgorth is unwillingly plunged into another time and another place. It isn't long before he realizes what time he's found himself in and there are a few familiar faces. Most notable is a much younger version of Aishe. His mate. Living with a tribe who will be massacred, caring for a young lad who will become his mate, and fighting a battle against a mage who can travel from past to future at a whim—Morgorth's life has never been easy but now he must contend with the will of the Mother. Unable to change the future and the tragedies of Aishe's life, he must decide what his role in his mate's past will be, and ask himself one vital question: how does one defeat time?

Word Count: 22700
Summary: When yet another wave of colonizing Felters arrives to strengthen their fortress on the forest’s edge, Velu, an indigenous hunter, knows they bring only pain and death. But with them arrives an intriguing older woman who hunts legends. When Velu learns the woman, Lady Greyback, shares his terrifying visions of the ancient scorpion god, Ajakava, she invites him to research what they mean. But the Felters grow hostile, blaming Velu and the other hunters for deaths in a doomed expedition through the forest. Meanwhile, the visions become ever more persistent, hinting the god is awakening. When a second Felter expedition seeks to extend their reach to the capital beyond the forest, only Velu and Lady Greyback know they will walk straight into Ajakava's clutches. While the lady sees new destruction, Velu sees memories of a long-forgotten massacre. What vengeance does the old god have in store, and for whom? Find out what happens in Ajakava by Chaitanya Murali

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Summary: Step through a portal in time - and steal a piece of history! Iria and Madge, witches extraordinaire, have summoned Joshua Norton I, self-declared Emperor of the United States, back from the nineteenth century to help them save the city of San Francisco from a demon of greed. Mammon, their infernal adversary, is running a real estate scam to end all real estate scams, and he's got his own helping hand from the city's past: Etta Place, famous in her day as the accomplice of Butch Cassidy and partner of the Sundance Kid. As Norton dodges mafia foot soldiers alongside another of San Francisco's larger-than-life figures from yesteryear on the fog-shrouded streets of Chinatown long ago, Iria and Madge find themselves face to face with Mammon and Etta in modern day - and trapped in very different timelines. It'll take all their ingenuity, bravery, and prowess to fix time itself, steal the prize, and get these three heroes back together!

Word Count: 70,034
Summary: Every story has more than one point of view. As the mate to the dark mage Morgorth, Aishe has learned a lot about magick, love, and himself. He tries to find a home with Morgorth, to be accepted into his world; to survive in a world full of magick, treachery, and deception. But all the while he struggles to keep a secret about his past and their intertwined destinies. Despite all the obstacles thrown at both of them, Aishe is determined to stay by Morgorth’s side, no matter what the future brings—even if that future turns dark with death should Morgorth embrace his grim destiny. But when Morgorth leaves with his mentor to collect another stone of power, Aishe is left behind. It is then a surprise attack comes and Aishe, determined to protect and defend his new home, decides to take the invaders on by himself. It might prove too much for him to handle...especially when he learns the one who leads the invaders is a mage. This book allows us a glimpse inside the mind of Lord Morgorth’s better half, a dialen named Aishe: his motivations, his personal sorrows, and his struggle to find a place to call home.

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Summary: Ardulum. The planet that vanishes. The planet that sleeps. Neek makes a living piloting the dilapidated tramp transport, Mercy’s Pledge, and smuggling questionable goods across systems blessed with peace and prosperity. She gets by—but only just. In her dreams, she is still haunted by thoughts of Ardulum, the traveling planet that, long ago, visited her homeworld. The Ardulans brought with them agriculture, art, interstellar technology…then disappeared without a trace, leaving Neek’s people to worship them as gods. Neek does not believe—and has paid dearly for it with exile from her home for her heretical views. Yet, when the crew stumbles into an armed confrontation between the sheriffs of the Charted Systems and an unknown species, fate deals Neek an unexpected hand in the form of a slave girl—a child whose ability to telepathically manipulate cellulose is reminiscent of that of an Ardulan god. Forced to reconcile her beliefs, Neek chooses to protect her, but is the child the key to her salvation, or will she lead them all to their deaths?

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Summary: Ardulum. The planet of myth. The planet of unwanted destiny. The Charted Systems are in pieces. Mercy’s Pledge is destroyed, and her captain dead. With no homes to return to, the remaining crew sets off on a journey to find the mythical planet of Ardulum—a planet where Emn might find her people, and Neek the answers she’s long sought. Finding the planet, however, brings a host of uncomfortable truths about Ardulum’s vision for the galaxy and Neek’s role in a religion that refuses to release her. Neek must balance her planet’s past and the unchecked power of the Ardulans with a budding relationship and a surprising revelation about her own genealogy. Ardulum: Second Don blends space opera elements and hard science into a story about two women persistently bound to their past and a sentient planet determined to shape their future.

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Summary: The planet wakes. Atalant is torn between two worlds. In uncharted space—head of a sentient planet—the new Eld of Ardulum now leads the religion she once rejected. Emn is by her side but the Mmnnuggl war brewing in the Charted Systems—threatening her homeworld of Neek—cannot be ignored. Atalant must return to the planet that exiled her in order to lead the resistance. She must return home a god, a hypocrite, a liar in gold robes, and decide whether to thrust her unwilling people into the truth of Ardulum, or play the role she has been handed and never see her family, or her world, again.

Word Count: 20000
Summary: Living in a quiet house on the outskirts of town, Ginger isn’t like the other girls. When she wakes up and discovers the unthinkable about her adoptive parents, she runs away and goes on a rampage straight to the only friend she has. Can she control what they both become? With a violent, growing hunger and more questions than answers, Ginger has nowhere to turn.

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Summary:
Withrow Surrett, cantankerous vampire lord of North Carolina, is passing the long winter nights of the off-season in the sleepy resort town of Sunset Beach. When the nights are long and humanity slumbers, where else would a vampire go but the beach? This is no mere vacation for Withrow and his cousin Roderick, though. They’re hunting down a nest of nasty elder vampires who want to take over the world!
Of course it’s not that simple, because for Withrow nothing ever is. Withrow and Roderick - and their team of frienemies, rivals, and allies - soon learn there are stranger things afoot than vampiric machinations among the dunes of Sunset Beach: mysterious mortals, twisted sorceries, and fleeting apparitions. Through sabotage, espionage, and bare-knuckled brutality Withrow must find and stop the elder vampires before they play the ace up their sleeve!
Kick back in the sand with the fourth installment of this vampire and urban fantasy series, perfect for fans of Rick Gualtieri, Jeff Strand, or Christopher Moore.

Word Count: 121000
Summary: A child’s memory. A journey’s end. Lance doesn’t remember the time before Ulfr found him. It’s a dark pit in his mind that he avoids at all costs. And yet, despite his best efforts, pieces start to fall, and echoes from the past begin to ring. However, he has little time to comprehend their meaning, since the Captain of the Imperial Army herself has come to collect him and bring him to the capital city of the Nifdem Empire. Whisked away to the gilded streets and glittering court of the Hill of Tarran, and then to the snowy reaches of Swenen, Lance and Gust will learn the answers to questions they’ve had from the start. And be forced to acknowledge their roles in the survival of the empire and the ripple effects of their actions. But such knowledge can come at a steep price. As allies and enemies begin to step from the shadows, Lance will learn the truth of his past and the price of his redemption, and all the pain that comes with them. While Gust will have to decide what he’s willing to sacrifice to safeguard the one he loves.

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Summary: Emeline’s quiet village has three important rules: Don’t look at the shadows. Don’t cross the river. And don’t enter the forest. An illustrated fantasy filled with beauty and power, Between the Water and the Woods sweeps you into a world where forests are hungry; knights fight with whips; the king is dying; and a peasant girl’s magic will decide the future of the realm . . . When Emeline’s little brother breaks all three of their village’s rules, she is forced to use her family’s forbidden magic to rescue him from the dark things he awakens, the Ithin. Now that the Ithin are afoot in the land, she must, by law, travel to the royal court and warn the king. But the only way she and her family can make the journey to the capital is with the protection of a sour magister and a handsome, whip-wielding Lash Knight. Will Emeline survive in a city where conspiracies swirl like smoke and her magic is all but outlawed? Seven full-page black-and-white illustrations accompany Between the Water and the Woods, a lush, fairy-tale-style fantasy perfect for readers of Karen Cushman and Shannon Hale.

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Summary: Enter The Game is where it all begins for Justin. As the teenage son of an International Special Forces agent, Justin has seen the dangers in the world first hand. He's been to more high schools than he can count and can't talk to a girl to save his life. But now, when his dad is left for dead by the powers who employ him Justin must somehow find the courage to locate and rescue him by himself. To do it, he will have to infiltrate the Deceivers - the most covert and deadly Black Ops organization in the world. Based on the popular comic book Black Tide. The fascinating story combines science, history, technology, myth, metaphysics and tales of Atlantis with some of the same issues we face in our world today. Unlike the comic book, this novel is set in Justin’s formative teen years. Justin is an old soul and he is haunted by nightmares from what he thinks might be his previous life. If it was, can he forgive himself? How does a soldier go on after violence?

- Fantasy
- Fantasy - Alternate History
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Faery & Fae
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Magical Realism
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Sword & Sorcery
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Fantasy – Gods and Heroes
- Sci Fi
- Sci Fi - Alien Invasion
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Artificial Intelligence
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clones
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Cyberspace
- Sci Fi - Detective
- Sci Fi - Distant Planet
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Genetic Manipulation
- Sci Fi - Hard Sci Fi
- Sci Fi - Human Evolution
- Sci Fi - Immortality
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - Mind Uploads
- Sci Fi - Multiverse
- Sci Fi - Near Future
- Sci Fi - New Adult
- Sci Fi - People of Color
- Sci Fi - Pulp
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - Space Exploration
- Sci Fi - SpyFi
- Sci Fi - Superheroes & Villains
- Sci Fi - Terraforming
- Sci Fi - Theological
- Sci Fi - Time Travel
- Sci Fi - Transhuman
- Sci Fi - Uplift
- Sci Fi - Utopian
- Sci Fi - Virtual Reality
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
Word Count: 76000
Summary: A spy lurking in the shadows, a nation on the verge of an invasion, a man desperate to protect his home. Lucian is the Blade of Castrial, the kingdom's spymaster and first line of defence, lauded for his success in repelling an invasion from Garaner. But the war has left Castrial's economy in shambles, and when the neighbouring kingdom of Sarian musters their armies and sends spies into Castrial, Lucian realises two things: they have a spy in their midst, and they can't afford the cost of fighting off another invasion. And if that wasn't trouble enough, there is Alaric, the Shield of Castrial and the only man in the Echelon whose power is equal to Lucian's. Returned from banishment like the vengeful spirit of their long-lost relationship, Alaric carries a deep-set grudge against Lucian, a grudge that may well be justified. Lucian’s desire to protect his nation is nearly equal to his wish to reconcile with Alaric, but if he cannot get his act together and convince the Shield to work with him, Castrial will fall. Blade Broken is a queer, sword-and-sorcery fantasy and the first book in The Echelon Series. If you love flawed characters, betrayals and redemption, and gritty worldbuilding with lots of political machinations, you will love this book.

