Word Count: 135000
Summary: His pack would've killed him for his kinks and desires, but his human lover might destroy his wolf. Brandt Davis loved being part of his Michigan werewolf pack, until they found his stash of gay porn. He escaped their anger, running in wolf-form into the wilderness, but he can’t live that way forever. And he can’t hide in fur like a coward when an injured man needs his help. Ethan Sjulstad knows life is making him crazy when a solo hike into the Minnesota Boundary Waters seems reasonable. Then a bad fall leaves him seriously hurt and facing death. Delirious, he hallucinates being rescued by a big gray wolf and a naked woodland godling. For a man who has always loved fantasy, it's worth surviving just to find out what the hell is going on. (This is a lightly edited rerelease of the 2014 original.)

Word Count: 120000
Summary: Nothing wrecks a guy's day like finding out he's a werewolf. From the moment artist Dylan Shore arrives in Chicago, his life gets twisted like a kaleidoscope. Why does a street gang he's never met before want him dead? Why is a hot but odd mathematician stalking him? And how can half the things Alex Corwin says possibly be true, no matter how honest he seems? Alex has a frightening dilemma. Dylan is attractive, appealing, out and proud. He's also completely unaware that he's a werewolf. It shouldn't be Alex's job to tell him, and warn him that gay wolves usually end up dead. But someone has to, before he finds out in blood and violence. Chicago's not Alex's hometown, but somehow he needs to protect Dylan from the local packs, protect the wolves from being outed by Dylan, and keep his cool around the first man to touch his own deeply-closeted heart. (This is a lightly edited rerelease of the 2016 original.)

Word Count: 34000
Summary: Do strangers want to join Aaron's pack, or wipe it from the face of the earth? Aaron, Alpha of Minneapolis West, is tired of other werewolves threatening his pack for harboring a gay wolf and his mate. Werewolves have more important things to worry about, with humans closing in on discovering them. But the arrival of two strange wolves on his doorstep, asking for sanctuary, pits compassion against safety. Can he let these two in and still keep his pack and his mate Zach safe? Or is that a risk he can't afford to take? (34,000 words; This is a lightly edited re-release of the 2013 novella 2.5, renumbered to 3)

Word Count: 90000
Summary: A new generation of vampires embarks on a quest to save humanity. Opening a forgotten crypt during a military exercise, Dr. Jane Heckman is made a vampire and begins a journey to unlock the secret origins of her new kindred. Elsewhere, solitary vampire Marcella DuBois emerges from the shadows and uncovers a government plot to create vampire-like super soldiers. Daniel McKee, a vampire working as an astronomer, moves to a new town where he's adopted by a family, only to have government agents strip those he loves away from him. All three vampires discover the government is dabbling in technologies so advanced they'll tap into realms and dimensions they don't understand. To save humans and vampires alike, Jane, Marcella, and Daniel must seek out the legendary master vampire Desmond, Lord Draco and encourage him to resurrect his band of mercenaries, the Scarlet Order.

Word Count: Information not available
Summary: For fans of Dungeons and Dragons and Hopeful Dark Fantasy. The adventure continues amid the thieves, spies and politics of Roviere. Birger and his team are on a deadline. A vast invasion fleet is due in five days. However, much must be done before Birger's team can escape and infighting threatens to rip them asunder. To make matters worse, several powerful villains, including Ulfhild, are in town, with their sights locked on another Piece of Divinity. From the quintri Technomancers, who combine magic and technology, to the political battlefield within the Verdantfield Stadium, Roviere's rich landscape provides a myriad of challenges. How will Birger rebuild his team, secure an escape from Roviere while battling against demons, vampires and dark magic? This fast-paced action adventure, about a thief, turned spy and his team of misfits, will have you on the edge of your seat all the way. Grab your copy now.

Word Count: Information not available
Summary: Mobsters, Monsters, and Magic. It's 1929 at the height of Prohibition in Plymouth, Massachusetts. Bill Chiavo and his twin sister Millie are learning Wisdom, the family magic. Wise families should take care of their own but when the stock market crashes, their Irish Uncle Finn hoards his visions. He reaps the rewards and the Chiavos head to the poor house. Now the twins are on the outs while their uncle's got the money, the power, and the connections to take over. Bill and Millie need allies and the mob-run Supper Club just might have the muscle they need. Millie wants them to skip town but Bill refuses to leave his family or friends at Finn's mercy. The twins will need to wise up if they are to thwart their uncle's conquest. But how do you defy a man who sees the future? The Wise and crime families clash in this small town for big stakes. But who will claim the prize?
