Sci fi stories that take place in video game worlds and/or the gamer community. Return to general Sci Fi
Note: these books are currently sorted by release date, with newest first.
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Summary: Introducing DR, the original Draconian Warrior. Surviving the destruction of ancient Atlantis, DR has lived in secrecy for over 12,500 years. He was the second Draconian cloned on Atlantis and the first one to live. With his fellow Draconian Warriors enslaved on Atlantis, DR has remained free by staying hidden. His well-known allegiance to Atlantis’ greatest threat, Villonious, and the fact that he is on the outside, would put him at the top of their most wanted list...if the Atlanteans knew he was alive. DR is an enlightened being. His powers are human, honed over time. He knows many secrets, but one in particular, kept from Justin for his own safety, may be his undoing. With ancient technology that surpasses our own, he has joined Hexon’s elite circle and disguised as Draegon, is in a key position to help his friend uncover the covert organization’s plans. Featuring 35th Generation Shaolin Grandmaster Dr. Kam Yuen, as himself - real-life Grandsifu Shaolin KF, Taiqi, Qigong, Rocket Scientist. yuenmethod.com The story continues... Rejected by Justin, Kaila learns everyone she loves has been out to control her power. Deeply hurt, she cuts all ties with them. Meanwhile, unscrupulous mercenaries from around the world are being covertly recruited by a little known corporation called Hexon. The secretive organization is suspected of having ties to terrorist activity but nothing has been proven. Well-financed with technology that rivals the Atlanteans, Hexon is not only dangerous, but difficult to infiltrate. Several government agents on the case have disappeared. After linking them to a string of murders and EMF (electromagnetic frequency) bombings, and after being betrayed by everyone, including her own family, Kaila accepts unorthodox backup from two unusual allies, reptilians Krill and Tog, and sets out to take Hexon down...alone.

- Fantasy
- Fantasy - Alternate History
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Faery & Fae
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Mythic
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Fantasy – Gods and Heroes
- Poetry
- Sci Fi
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Artificial Intelligence
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clones
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Detective
- Sci Fi - Distant Planet
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Genetic Manipulation
- Sci Fi - Hard Sci Fi
- Sci Fi - Hollow Earth
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - Mind Uploads
- Sci Fi - Multiverse
- Sci Fi - Mutants
- Sci Fi - New Adult
- Sci Fi - People of Color
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - Space Exploration
- Sci Fi - Space Opera
- Sci Fi - SpyFi
- Sci Fi - Steampunk
- Sci Fi - Superheroes & Villains
- Sci Fi - Theological
- Sci Fi - Time Travel
- Sci Fi - Transhuman
- Sci Fi - Uplift
- Sci Fi - Utopian
- Sci Fi - Virtual Reality
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
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Summary: BLACK TIDE: Awakening of the Key by Debbie Bishop (Author), Mike S. Miller (Illustrator) @debbiebishop_ 5.0 out of 5 stars (3) COMPLEX PLOT WITH MANY CHARACTERS - Part Sci-fi, part fantasy, with elements of covert intrigue and superhero action, Black Tide is one of the more multifaceted stories I've read in quite a long time. The art by Mike S. Miller is first-rate and very smooth. If you like in-depth, elaborate storylines, then this is unquestionably a book you'll want to read. It's rare that you get a comic series this complex today. Reviewed by Tim Janson Atlantis is now a myth, and the Atlanteans would like to keep it that way. Living secretly among us, their elite Black Ops team tries to protect us from supervillains from ancient times. As leader of the most covert black ops team in the world, Justin has devoted his life to saving others. Captured on a mission, he discovers that he was once the most powerful villain of Atlantis. After its demise 12,000 years ago, survivors recreated Atlantis and regenerated their higher beings who had been killed in the war. Villonious survived, but since they feared him, he was put in stasis and hidden from those who would free him. His love, Kaila, never gave up trying to find him. When she finally nearly succeeds, the heirarchy blocks his memories so he will not remember how to use his powers then forces him to be reborn. Now, on a mission to solve the mystery of a series of international murders, he is reunited with his enemies. In a weird twist of fate, he triggers the same series of events that led to the destruction of his ancient land. He is a changed man who remembers nothing of his past. But how he deals with the present will either save us or destroy us all.

- Fantasy
- Fantasy - Alternate History
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Faery & Fae
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Magical Realism
- Fantasy - Mythic
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Sword & Sorcery
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Fantasy – Gods and Heroes
- Sci Fi
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Artificial Intelligence
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clones
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Detective
- Sci Fi - Distant Planet
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Genetic Manipulation
- Sci Fi - Hard Sci Fi
- Sci Fi - Human Evolution
- Sci Fi - Immortality
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - Mind Uploads
- Sci Fi - Multiverse
- Sci Fi - Near Future
- Sci Fi - New Adult
- Sci Fi - People of Color
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - SpyFi
- Sci Fi - Superheroes & Villains
- Sci Fi - Terraforming
- Sci Fi - Theological
- Sci Fi - Time Travel
- Sci Fi - Transhuman
- Sci Fi - Uplift
- Sci Fi - Utopian
- Sci Fi - Virtual Reality
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
Word Count: 38000
Summary: RISE (noun / verb) Eight definitions to inspire writers around the world, and an unlimited number of possible stories to tell: 1) An upward slope or movement 2) A beginning or origin 3) An increase in amount or number 4) An angry reaction 5) To take up arms 6) To return from death 7) To become heartened or elated 8) To exert oneself to meet a challenge Rise features 300-word speculative flash fiction stories from across the rainbow spectrum, from the minds of the writers of Queer Sci Fi.

- Fantasy
- Fantasy - Alternate History
- Fantasy - Candlepunk
- Fantasy - Clockpunk
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Erotica
- Fantasy - Faery & Fae
- Fantasy - Fairy Tale / Folklore
- Fantasy - Fantasy of Manners
- Fantasy - Gothpunk
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Hopepunk
- Fantasy - Knights & Castles
- Fantasy - Latinpunk
- Fantasy - LGBTQ+
- Fantasy - LitRPG
- Fantasy - Low Fantasy
- Fantasy - Magical Realism
- Fantasy - Mythic
- Fantasy - Mythpunk
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Piratepunk
- Fantasy - Quiet
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Silkpunk
- Fantasy - Slipstream
- Fantasy - Steampunk
- Fantasy - Sword & Sorcery
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Fantasy – Gods and Heroes
- Horror
- Horror - Angels & Devils
- Horror - Comedy
- Horror - Fairy Tale/Folklore
- Horror - Ghosts & Haunted Houses
- Horror - Gothic
- Horror - LGBTQ+
- Horror - LitRPG
- Horror - Lovecraftian/Cthulhu
- Horror - Man-Made Horrors
- Horror - Monsters
- Horror - Mythic
- Horror - New Adult
- Horror - Noir
- Horror - Occult
- Horror - People of Color
- Horror - Post-Apocalyptic
- Horror - Psychic Talents
- Horror - Psychological
- Horror - Shifters
- Horror - Splatterpunk
- Horror - Vampires
- Horror - Weird Horror
- Horror - Werewolves
- Horror - Witches
- Horror - Young Adult
- Horror - Zombies
- Paranormal
- Paranormal - Angels & Devils
- Paranormal - Comedy
- Paranormal - Dark
- Paranormal - Ghosts & Haunted Houses
- Paranormal - LGBTQ+
- Paranormal - LitRPG
- Paranormal - Magical Beings
- Paranormal - Monsters
- Paranormal - New Adult
- Paranormal - People of Color
- Paranormal - Psychic Talents
- Paranormal - Reincarnation
- Paranormal - Romance
- Paranormal - Shifters
- Paranormal - Vampires
- Paranormal - Young Adult
- Paranormal - Zombies
- Sci Fi
- Sci Fi - Alien Invasion
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Artificial Intelligence
- Sci Fi - Atompunk
- Sci Fi - Biopunk
- Sci Fi - Candlepunk
- Sci Fi - Christian
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clockpunk
- Sci Fi - Clones
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Cyberpunk
- Sci Fi - Cyberspace
- Sci Fi - Decopunk
- Sci Fi - Detective
- Sci Fi - Dieselpunk
- Sci Fi - Distant Planet
- Sci Fi - Dying Earth
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Furry
- Sci Fi - Galactic Empire
- Sci Fi - Generation Ship
- Sci Fi - Genetic Manipulation
- Sci Fi - Gothpunk
- Sci Fi - Greenpunk
- Sci Fi - Hard Sci Fi
- Sci Fi - Hollow Earth
- Sci Fi - Hopepunk
- Sci Fi - Human Evolution
- Sci Fi - Immortality
- Sci Fi - Latinpunk
- Sci Fi - LGBTQ+
- Sci Fi - LitRPG
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - Mind Uploads
- Sci Fi - Multiverse
- Sci Fi - Mutants
- Sci Fi - Mythpunk
- Sci Fi - Nanopunk
- Sci Fi - Near Future
- Sci Fi - New Adult
- Sci Fi - Nowpunk
- Sci Fi - People of Color
- Sci Fi - Piratepunk
- Sci Fi - Pulp
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - Silkpunk
- Sci Fi - Singularity
- Sci Fi - Slipstream
- Sci Fi - Social
- Sci Fi - Soft
- Sci Fi - Solarpunk
- Sci Fi - Space Exploration
- Sci Fi - Space Opera
- Sci Fi - Space Western
- Sci Fi - Spacepunk
- Sci Fi - SpyFi
- Sci Fi - Steampunk
- Sci Fi - Stonepunk
- Sci Fi - Superheroes & Villains
- Sci Fi - Terraforming
- Sci Fi - Teslapunk
- Sci Fi - Theological
- Sci Fi - Time Travel
- Sci Fi - Transhuman
- Sci Fi - Transistorpunk
- Sci Fi - Uplift
- Sci Fi - Utopian
- Sci Fi - Virtual Reality
- Sci Fi - Wattpunk
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
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Summary: Enter The Game is where it all begins for Justin. As the teenage son of an International Special Forces agent, Justin has seen the dangers in the world first hand. He's been to more high schools than he can count and can't talk to a girl to save his life. But now, when his dad is left for dead by the powers who employ him Justin must somehow find the courage to locate and rescue him by himself. To do it, he will have to infiltrate the Deceivers - the most covert and deadly Black Ops organization in the world. Based on the popular comic book Black Tide. The fascinating story combines science, history, technology, myth, metaphysics and tales of Atlantis with some of the same issues we face in our world today. Unlike the comic book, this novel is set in Justin’s formative teen years. Justin is an old soul and he is haunted by nightmares from what he thinks might be his previous life. If it was, can he forgive himself? How does a soldier go on after violence?

- Fantasy
- Fantasy - Alternate History
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Faery & Fae
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Magical Realism
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Sword & Sorcery
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Fantasy – Gods and Heroes
- Sci Fi
- Sci Fi - Alien Invasion
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Artificial Intelligence
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clones
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Cyberspace
- Sci Fi - Detective
- Sci Fi - Distant Planet
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Genetic Manipulation
- Sci Fi - Hard Sci Fi
- Sci Fi - Human Evolution
- Sci Fi - Immortality
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - Mind Uploads
- Sci Fi - Multiverse
- Sci Fi - Near Future
- Sci Fi - New Adult
- Sci Fi - People of Color
- Sci Fi - Pulp
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - Space Exploration
- Sci Fi - SpyFi
- Sci Fi - Superheroes & Villains
- Sci Fi - Terraforming
- Sci Fi - Theological
- Sci Fi - Time Travel
- Sci Fi - Transhuman
- Sci Fi - Uplift
- Sci Fi - Utopian
- Sci Fi - Virtual Reality
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
Word Count: 7000
Summary: They’ve been friends since childhood. But can their friendship survive adult reality? Confirmed geeks and childhood friends, Lem and Devon are looking forward to reuniting at a convention. Despite their diverging lives and their fair share of secrets, their shared love of cosplay and science fiction brings them together in ways that nothing else could. But not all friendships are perfect. When their old schoolfriend Nerys joins them for the day, rifts soon begin to show as the three realise how far they’ve grown apart. Struggling with Nerys’s insensitivity and her misguided approach to non-binary gender expression, the group are determined to make the most of their time together and embrace their nerdy selves. But with tensions rising, can their friendship withstand the dramatic ways their lives have changed? A short, thought-provoking backdrop to the author’s White Hart series and her forthcoming Starship Teapot series, Stardust Wake provides an insightful glimpse at complex issues while brimming with passion for all things geek.

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Summary: Second chances don't come free The system gives Dare no answers, only orders. The other eels are equally as unforthcoming, and Dare must resort to dangerous methods to uncover hidden information, taking chances that risk death if the system in their head disapproves. By poking at the holes in the Second Chance (SC) system, Dare discovers just how blurry its morality truly is. For anyone to escape, it'll take working together. But not everyone wants to be freed, and SC has worked too hard, too long, to give any of them up.

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Summary: Death doesn't always kill you... but second chances don't come free. Death is inevitable... Unless the Second Chance (SC) program recruits your particular super power. One last chance at life, in exchange for unquestioning completion of tasks set by the system that brought you back. At first, Dare's assignments seem trivial, inconsequential even. But as the missions progress, they produce more questions and no answers. Unexpected assailants, inexplicable tasks, and too many people Dare knows already in the system. Dare's never believed in coincidences. SC's motives are unclear. Questions aren't tolerated. Punishment is meted out arbitrarily. And SC can terminate the contract, and all participants lives with it, at any point in time. Dare's only chance is to figure out how to fight back without being deleted in the process. ~~ Rise is a Gamelit dark contemporary science fiction story set in the near future and is the first book in the Last Chance series. It touches on death, the afterlife, torture, and the lengths people can be pushed too.

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Summary: Voices in her head. Sure, that was how Murmur always imagined fully immersive VR. With the getashi’s growing in influence, Fable's race against the clock is thrown into disarray as the dungeons begin to make their own rules. As a last resort, Fable teams up with Spiral and Exodus to speed things up. But with tensions growing between the groups, it’s a matter of when and not if they’ll be betrayed. Murmur’s team begins to fray as her abilities branch out and start to those around her. Meanwhile, Laria and Shayla run out of ways to hide Wren’s involvement in the more frequent glitches occurring in-game. It’s all they can do to keep the system stable while James nips at their heels. Somnia’s awareness expands in unexpected ways. The threats within and without close in, but the true danger may just be in Murmur’s mind.

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Summary: Well, she's not dead. That's better than Murmur expected. But after Telvar cast her out of the game with all her strings attached, Murmur has more than in-game death to deal with. When some of the abilities of Somnia remain with her, Murmur must figure out where she ends and the game begins. But even as she realizes the complicated nature of her connection to Somnia, more elements of the virtual reality begin to snag. The race for keys continues, and time is running out. Murmur begins to suspect Fable can’t manage the next tier of dungeons alone before the system's instabilities risk inescapable cascades. While Fable struggles to keep their head start, game elements run off script and leave Laria and Shayla floundering for answers. For every problem they solve, two more appear in its place. If they’re not careful, the whole of Somnia will be corrupted.

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Summary: Ray Bradbury wrote, "...this book is wonderful!" in his review of War Eagles. A disgraced pilot, world against him, takes the only job he can get - to circumnavigate the globe to test a new plane. Crashing in a volcanic garden on an uncharted island over the arctic, he encounters a tribe of Vikings who ride giant eagles, treacherous prehistoric creatures and a secret Nazi airbase. When the Nazis attack America, the humiliated pilot bravely sets out with a small ragtag group to save his country. FIVE OUT OF FIVE STARS! "Wonderful story. War Eagles is a really good adventure story." amazon reader "WW2 with a dash of fantasy! I really enjoyed stepping back in time as the race for air travel was developing. One could truly feel the passion these pilots and engineers had for these magnificent machines. The twist of stepping back into a land of Vikings and dinosaurs was very well executed." amazon reader Inspired by a concept by Merian C. Cooper - the creator of King Kong.Just prior to the start of WWII a publicly humiliated Army Air Corps test pilot, court-martialed for an unauthorized flight that endangered the life of President Roosevelt, takes the only job he can get - flying an experimental airplane around the world from South to North poles. When his plane is attacked and crashes in the Arctic, he finds himself in an undiscovered land inhabited by a lost tribe of Norsemen who ride giant eagles and, in a surprising turn of events, becomes America's only hope against a devastating sneak attack by the Nazis and their powerful new electromagnetic weapon. Review excerpt: "... Debbie Bishop and Carl Macek 's War Eagles delivers a pulse-pounding adventure that blends historical fiction, fantasy, and aerial combat into an exhilarating story. The novel introduces us to court-martialed test pilot Court Bannister, who finds himself thrust into a lost world teeming with Viking warriors riding giant eagles and prehistoric beasts. From the moment his experimental aircraft is attacked over the Arctic, the story launches into a gripping tale of survival, discovery, and redemption. Bishop’s vivid descriptions of aerial maneuvers and intense dogfights immediately immerse the reader in the action, making the high-stakes battles feel incredibly real. What makes War Eagles so captivating is its seamless fusion of historical elements with fantastical concepts. The world-building is particularly strong, as Bishop and Macek bring to life an ancient civilization that has thrived in isolation for centuries, untouched by modern warfare."

- Fantasy
- Fantasy - Alternate History
- Fantasy - Faery & Fae
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - New Adult
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Sci Fi
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Colonization
- Sci Fi - First Contact
- Sci Fi - Hard Sci Fi
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - New Adult
- Sci Fi - Realistic
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - Superheroes & Villains
- Sci Fi - Uplift
- Sci Fi - Virtual Reality
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
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Summary: Murmur and Fable are left reeling after Somnia’s servers crash, and nothing is quite the same. Even as they challenge new dungeons, Murmur is haunted by an old enemy who seeks to take her down a dark path. Meanwhile, Laria and Shayla struggle to hide Wren’s prolonged immersion in the game from coworkers and sponsors alike, forcing them to seek out unlikely allies. As more people are made aware of Wren’s predicament, freeing her from Somnia becomes even more crucial. But it seems the game has other plans for her, and not even the AIs know what they are.

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Summary: Somnia is evolving, and Murmur is confronted with enemies both old and new. She must lead her guild, Fable, through a dungeon filled with riddles and puzzles to claim the first of twelve keys required to achieve victory. But things are not as they seem: glitches abound, enemies rally against Fable, and unexpected threats move in the shadows. As the system becomes increasingly complex, Laria and Shayla battle through mismatched coding, and Storm Corp discovers they’ve left some anomalies in the game out of their reports. Anomalies like Wren. With the report deadline looming, and errors riddling the system, Laria’s house of cards is about to come crashing down.

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Summary: As Murmur reels in the wake of the secret her friends tried to keep, her grip on what is real and what is virtual begins to slip. What's more, she's no longer sure who she can trust. Stalked across the continent by a rogue with a vendetta, Murmur is forced to dig deep and develop her abilities before she finds a knife in her back. Suspicion surrounds the AIs as well. Their behaviors are too human, their reports too perfect. Shayla and Laria must uncover the truth before the system raises concerns and Murmur is lost forever.

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Summary: Actually, this is your mom’s video game. Daria Jackson hasn’t entered NeuroNet to play Challenge of Vircon since her tanking husband passed away. A newly single mom, she quit VR esports to develop biofarming hardware for deep space exploration. For ten years Daria’s cheered her kids on as they fought their way up CoV leaderboards. While cleaning their VR cabinets, a forgotten login protocol drops her at level one in the game world she almost ruled. Strange glitches and odd throwbacks from her past hint at a ghost in the machine related to her family. Daria’s weekend project is supposed to be writing a speech to present her Perpetual Biofarming Unit at Earthsplorer Command. But now she’s caught up in CoV, leveling up to unearth a mystery. Can Daria choose between the game and her real-world responsibilities?

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Summary: Discover the class you were born to play. Wren, a seasoned healer, is dismayed when Somnia Online automatically assigns her character, Murmur, to the Enchanter class. Determined to overcome the unexpected setback, she assembles her guild, intent on the coveted #1 spot. Twelve keys stand between her and victory, but finding them is only part of the puzzle. Armed with telepathic abilities, Murmur rises to the challenge. However, old rivals have followed her to Somnia Online desperate for revenge. Intricate quest lines become more dangerous as NPCs absorb powerful artifacts, and Murmur begins to wonder just what sort of AI controls the world. Murmur questions her sanity as the real and virtual worlds mesh together. Everyone is keeping secrets from her, even the AI, and Murmur’s determined to uncover them.

