Word Count: 13000
Summary: There are three certainties in modern life: death, taxes, and infuriating customer support. Even when you’re dead, you can’t catch a break. Ainlay Harrison is surprised to wake up as a ghost – and even more surprised to be onboarded into the AfterLife™’s most exciting project: hauntings. After a simple typo leaves Ainlay stranded at the wrong address, the only option is to correct the mistake – but that means going through the most feared and hated monster on either side of the grave: a customer service chatbot. Some things never change … and fighting through undead bureaucracy is enough to make anyone want to die. Will this blasted chatbot be enough to drive Ainlay to end it all? Or is there some way to drill some sense into this infernal bot? This tongue-in-cheek satirical novelette pokes fun at the gruelling realities of customer support and bureaucracy. Ainlay vs Infernal Support is a fun and witty read that’s perfect for fans of the TV series Ghosts and If Found, Return to Hell by Em X. Liu.

Word Count: 22700
Summary: When yet another wave of colonizing Felters arrives to strengthen their fortress on the forest’s edge, Velu, an indigenous hunter, knows they bring only pain and death. But with them arrives an intriguing older woman who hunts legends. When Velu learns the woman, Lady Greyback, shares his terrifying visions of the ancient scorpion god, Ajakava, she invites him to research what they mean. But the Felters grow hostile, blaming Velu and the other hunters for deaths in a doomed expedition through the forest. Meanwhile, the visions become ever more persistent, hinting the god is awakening. When a second Felter expedition seeks to extend their reach to the capital beyond the forest, only Velu and Lady Greyback know they will walk straight into Ajakava's clutches. While the lady sees new destruction, Velu sees memories of a long-forgotten massacre. What vengeance does the old god have in store, and for whom? Find out what happens in Ajakava by Chaitanya Murali

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Summary: Step through a portal in time - and steal a piece of history! Iria and Madge, witches extraordinaire, have summoned Joshua Norton I, self-declared Emperor of the United States, back from the nineteenth century to help them save the city of San Francisco from a demon of greed. Mammon, their infernal adversary, is running a real estate scam to end all real estate scams, and he's got his own helping hand from the city's past: Etta Place, famous in her day as the accomplice of Butch Cassidy and partner of the Sundance Kid. As Norton dodges mafia foot soldiers alongside another of San Francisco's larger-than-life figures from yesteryear on the fog-shrouded streets of Chinatown long ago, Iria and Madge find themselves face to face with Mammon and Etta in modern day - and trapped in very different timelines. It'll take all their ingenuity, bravery, and prowess to fix time itself, steal the prize, and get these three heroes back together!

Word Count: 50655
Summary: ‘Old actors never die’ shouldn’t be literally true. Carrington Loveless III, skim-blood vampire and senior officer of Philly’s paranormal police department, has long suspected that someone’s targeting his squad. The increasingly bizarre and dangerous entities invading their city can’t be a coincidence. So when a walking corpse spouting Oscar Wilde attacks one of his officers, Carrington’s determined to uncover the evil mind behind it all. As a rare books librarian, Erasmus Graham thought he understood some of the stranger things in life. Sharing a life with Carrington has shown him he didn’t know the half of it. They’ve survived attack books and deadly dust bunnies together and got through mostly unscathed. Now his world and his vampire’s appear ready to collide again. Books are missing from the Rare Book collection—old tomes of magic containing dangerous summonings and necromancy. He’s certain whoever has been stalking the Seventy-Seventh is composing their end game. It’s going to take a consolidated effort from paranormal police, librarians and some not-quite-authorized civilians to head off the impending catastrophe.

Word Count: 184000
Summary:
An unexpected romance. A space-heist gone wrong. A galactic catastrophe in the making.
At the furthest reaches of the known galaxy, cyber-thief Rowland Hale’s biggest score turns into a fight for his life. Beaten but not broken, ex-navy captain Toar Grithrawrscion can save that life, but only by risking his own. With a toothy foe hell-bent on domination, can these two unlikely heroes come together and not only save the galaxy, but each other? Their destiny is in their hands, but only if they keep their hands to themselves. A high-adventure space epic with a touch of charming romance, Allure of Oartheca tells the story of two men from different worlds who must face battles both from without and from deep within – an Allure that whispers promises of rapture and destruction, that dares not be risked, and cannot be refused. If our heroes give up, they fail. If they give in, they fail too – and the fate of the universe rests in the balance.
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Summary: Ardulum. The planet that vanishes. The planet that sleeps. Neek makes a living piloting the dilapidated tramp transport, Mercy’s Pledge, and smuggling questionable goods across systems blessed with peace and prosperity. She gets by—but only just. In her dreams, she is still haunted by thoughts of Ardulum, the traveling planet that, long ago, visited her homeworld. The Ardulans brought with them agriculture, art, interstellar technology…then disappeared without a trace, leaving Neek’s people to worship them as gods. Neek does not believe—and has paid dearly for it with exile from her home for her heretical views. Yet, when the crew stumbles into an armed confrontation between the sheriffs of the Charted Systems and an unknown species, fate deals Neek an unexpected hand in the form of a slave girl—a child whose ability to telepathically manipulate cellulose is reminiscent of that of an Ardulan god. Forced to reconcile her beliefs, Neek chooses to protect her, but is the child the key to her salvation, or will she lead them all to their deaths?

Word Count: 102,400
Summary: The planet Ardulum has died and taken with it every last andal tree, and piece of andal cellulose tech—dissolving the Alpha Plane down to lightspeed travel and archaic communication. Yet Ardulum’s consciousness still lives, unwelcome, inside Atalant’s body. But two consciousnesses cannot share one host—especially not when one is a former planet. Amidst the remains of a shattered galaxy, Guard Four and the Keft scrapper Bell chance a return to the Neek homeworld, where andal is still rumored to grow. A stable forest of andal could power the Cell-Tal technology to save Eld Atalant's life. Instead, Guard Four and Bell find a populace grappling with the aftershocks of Ardulum's death, and find Ardulum’s genetic influence is wider than they thought. What remains of Ardulum demands a new body of its own, and transport to a mysterious world of Thesby, where a stable bridgeway to another dimension is rumored to exist. Emn, desperate to save Atalant, promises to aid Ardulum in return for healing her wife's battered body. If Emn can avoid Chartered Systems assassins long enough to get to Thesby, she stands to not only be reunited with Atalant, but to rid the galaxy of Ardulum, forever. If she fails, the Charted Systems will remain in the dark ages of space travel, and Eld Atalant of Ardulum, and her vision for the Neek people, will die. Read the sixth book in the bestselling Ardulum series, by J.S. Fields!

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Summary: Ardulum. The planet of myth. The planet of unwanted destiny. The Charted Systems are in pieces. Mercy’s Pledge is destroyed, and her captain dead. With no homes to return to, the remaining crew sets off on a journey to find the mythical planet of Ardulum—a planet where Emn might find her people, and Neek the answers she’s long sought. Finding the planet, however, brings a host of uncomfortable truths about Ardulum’s vision for the galaxy and Neek’s role in a religion that refuses to release her. Neek must balance her planet’s past and the unchecked power of the Ardulans with a budding relationship and a surprising revelation about her own genealogy. Ardulum: Second Don blends space opera elements and hard science into a story about two women persistently bound to their past and a sentient planet determined to shape their future.

Word Count: 94,800
Summary: Fifteen years ago, Guard Four stood by and watched her friend, Atalant, be jettisoned into space for questioning their planet's religion. Atalant should have died. Instead, she disappeared. Consumed by guilt, Guard Four trawls space, hopping from spaceport to spaceport, hoping to find and bring Atalant home with exonerating evidence that Ardulum, the traveling planet her people worship, is no mystic deity. At the edges of the known galaxy, Guard Four finds the shattered remains of a murdered world - a world of her genetic cousins who could have provided the evidence she desperately seeks. Ardulum, it seems, is no fairy tale but rather a bogeyman, set on destroying anyone who gets between it and its biological imperative to reproduce. And in its seat of governance rules Atalant - god to a planet she swore did not, could not, exist. Guard Four must unravel Ardulan fact from myth to save her friend and the billions of other beings threatened by the Void - a tear in space created from Ardulum's most recent birthing event. But how does one bring a god of a killer planet home? And how is Guard Four supposed to stop the Void without giving it the only thing it wants - the destruction of Ardulum? If you're looking for adventure and a touch of romance across time and space, filled with diverse alien species, deep emotions, and science fact and fiction, don't miss the next book in J.S. Field's Ardulum Series!

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Summary: The planet wakes. Atalant is torn between two worlds. In uncharted space—head of a sentient planet—the new Eld of Ardulum now leads the religion she once rejected. Emn is by her side but the Mmnnuggl war brewing in the Charted Systems—threatening her homeworld of Neek—cannot be ignored. Atalant must return to the planet that exiled her in order to lead the resistance. She must return home a god, a hypocrite, a liar in gold robes, and decide whether to thrust her unwilling people into the truth of Ardulum, or play the role she has been handed and never see her family, or her world, again.

Word Count: 121000
Summary: A child’s memory. A journey’s end. Lance doesn’t remember the time before Ulfr found him. It’s a dark pit in his mind that he avoids at all costs. And yet, despite his best efforts, pieces start to fall, and echoes from the past begin to ring. However, he has little time to comprehend their meaning, since the Captain of the Imperial Army herself has come to collect him and bring him to the capital city of the Nifdem Empire. Whisked away to the gilded streets and glittering court of the Hill of Tarran, and then to the snowy reaches of Swenen, Lance and Gust will learn the answers to questions they’ve had from the start. And be forced to acknowledge their roles in the survival of the empire and the ripple effects of their actions. But such knowledge can come at a steep price. As allies and enemies begin to step from the shadows, Lance will learn the truth of his past and the price of his redemption, and all the pain that comes with them. While Gust will have to decide what he’s willing to sacrifice to safeguard the one he loves.

Word Count: 21,400
Summary: When do dreams become reality? Orin sells dandelion latex at a no-name market, barely scraping by. Mette is a princess. Maybe. What Orin does know is that for thirty seconds every night, Mette visits Orin in xir dreams. Orin has long since written the fancy ghost woman off as a recurring nightmare, but when Mette insists upon meeting in real life, Orin's inner world turns out to be more substantive than imaginary. Along with best friend Blathnaid, Orin embarks on a journey to discover the truth behind xir otherworldly connection--determined to free xir mind and finally get a good night's sleep. But it's an ancient, planetary magic that binds Orin to Mette, and Orin's dandelions may be their only chance to survive the separation. If you want a fun, queer romp through a sci-fi planet with magic and dragons (of a sort), download Awry with Dandelions today! Note: this book uses xie/xir pronouns for Orin. Genres: Space Opera / Science Fiction / Romance / LGBT Lesbian Non Binary Market: Adult and New Adult

- Fantasy
- Fantasy - LGBTQ+
- Fantasy - Romance
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Sci Fi
- Sci Fi - Colonization
- Sci Fi - Distant Planet
- Sci Fi - Dying Earth
- Sci Fi - Frontier
- Sci Fi - Galactic Empire
- Sci Fi - LGBTQ+
- Sci Fi - Romance
- Sci Fi - Science Fantasy
- Sci Fi - Space Opera
- Sci Fi - Weird Sci Fi
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Summary: Come, Best Beloved, and sit you by my feet. I shall tell you a tale such as sister Scheherazade could have scarce imagined... In the Nejd there is nothing at all...except secrets. A band of thieves wishes such secrets to remain hidden. In England, far from his desert home, Ali bin-Massoud serves as apprentice to the famed Charles Babbage. One night a mysterious box is delivered by a clockwork falcon and Ali's world is never the same again. Heartache, danger, and thieves mark his journey as Ali is summoned home at the death of his father. It will take faith, knowledge, and yes, love to realize his destiny, and more than a little skill with steam-driven technology. Can he unravel the mystery of the puzzle box and the clockwork djinn before it is too late? An ancient legacy and Ali's very life depend on his success. Hear you the tale of Baba Ali and the Clockwork Djinn.

Word Count: 24,705
Summary: In the space of ten hours, civilization was gone... Their parents were survivors of World War Last. Children of The Vista have become guardians of the secluded valley they call home. Wanderlust will take them out into a land they know nothing about, where the line between enemy and ally blurs. Backlash - Introducing Team Three Facing an unknown adversary that threatens to wreak havoc across what little humanity remains, they must rely on their unusual abilities, and hope they're strong enough to stop the chaos. The first to join Security, Mac is an outsider despite knowing he's as different as his partners. All three are Gen En, genetically enhanced, and he understands it's not a safe thing to be. Wade is their unofficial leader. Few people outside the team gain his trust, making him seem difficult and distant. He's protecting everyone by hiding what they are. As the Scout, Shannon keeps watch on the long-abandoned roadways. This gives her time to consider what might exist beyond Montana. More curious than afraid, she wants to see for herself. Together, they are unstoppable. Their enemies are gathering and know the secrets they hide.

Word Count: 180000
Summary: In November 2039, marine scientist Wend Taylor heaves themself aboard a zero-emissions boat skippered by elusive nature photographer Viola Yang. Guided by instinct, ocean dreams, and a shared birthday in 1972, they barter stories for passage across the Pacific. Aljon, Viola’s younger cousin, keeps a watchful eye and an innovative galley. Story by story, the trio rethink secrets, flying dreams, and how they experience their own minds. When they reach Hawaiʻi and prepare to part ways, opportunity and mystery pull them closer together. Both scientific and personal discoveries take shape as they join with ex-lovers, lost friends, and found family. Wend must navigate an ever-shifting future, complicated by bioengineered microbes and a plot to silence scientists, entangled with inexplicable dreams and a calling to Be the Sea.
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Summary: Emeline’s quiet village has three important rules: Don’t look at the shadows. Don’t cross the river. And don’t enter the forest. An illustrated fantasy filled with beauty and power, Between the Water and the Woods sweeps you into a world where forests are hungry; knights fight with whips; the king is dying; and a peasant girl’s magic will decide the future of the realm . . . When Emeline’s little brother breaks all three of their village’s rules, she is forced to use her family’s forbidden magic to rescue him from the dark things he awakens, the Ithin. Now that the Ithin are afoot in the land, she must, by law, travel to the royal court and warn the king. But the only way she and her family can make the journey to the capital is with the protection of a sour magister and a handsome, whip-wielding Lash Knight. Will Emeline survive in a city where conspiracies swirl like smoke and her magic is all but outlawed? Seven full-page black-and-white illustrations accompany Between the Water and the Woods, a lush, fairy-tale-style fantasy perfect for readers of Karen Cushman and Shannon Hale.

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Summary: Enter The Game is where it all begins for Justin. As the teenage son of an International Special Forces agent, Justin has seen the dangers in the world first hand. He's been to more high schools than he can count and can't talk to a girl to save his life. But now, when his dad is left for dead by the powers who employ him Justin must somehow find the courage to locate and rescue him by himself. To do it, he will have to infiltrate the Deceivers - the most covert and deadly Black Ops organization in the world. Based on the popular comic book Black Tide. The fascinating story combines science, history, technology, myth, metaphysics and tales of Atlantis with some of the same issues we face in our world today. Unlike the comic book, this novel is set in Justin’s formative teen years. Justin is an old soul and he is haunted by nightmares from what he thinks might be his previous life. If it was, can he forgive himself? How does a soldier go on after violence?

- Fantasy
- Fantasy - Alternate History
- Fantasy - Comedy
- Fantasy - Contemporary
- Fantasy - Dark Fantasy
- Fantasy - Faery & Fae
- Fantasy - Heroic
- Fantasy - High & Other World
- Fantasy - Historical
- Fantasy - Magical Realism
- Fantasy - New Adult
- Fantasy - Paranormal
- Fantasy - People of Color
- Fantasy - Romance
- Fantasy - RPG
- Fantasy - Sword & Sorcery
- Fantasy - Urban & Magical Beings
- Fantasy - Weird Fantasy
- Fantasy - Young Adult
- Fantasy – Gods and Heroes
- Sci Fi
- Sci Fi - Alien Invasion
- Sci Fi - Alien Races
- Sci Fi - Aliens
- Sci Fi - Alternate / Parallel Reality
- Sci Fi - Alternative History
- Sci Fi - Apocalyptic Fiction
- Sci Fi - Artificial Intelligence
- Sci Fi - Climate Fiction (Cli-Fi)
- Sci Fi - Clones
- Sci Fi - Colonization
- Sci Fi - Comedy
- Sci Fi - Cyberspace
- Sci Fi - Detective
- Sci Fi - Distant Planet
- Sci Fi - Dystopian & Post-Apocalyptic
- Sci Fi - First Contact
- Sci Fi - Frontier
- Sci Fi - Genetic Manipulation
- Sci Fi - Hard Sci Fi
- Sci Fi - Human Evolution
- Sci Fi - Immortality
- Sci Fi - Lost Worlds
- Sci Fi - Military
- Sci Fi - Mind Uploads
- Sci Fi - Multiverse
- Sci Fi - Near Future
- Sci Fi - New Adult
- Sci Fi - People of Color
- Sci Fi - Pulp
- Sci Fi - Realistic
- Sci Fi - Robots/Androids
- Sci Fi - Romance
- Sci Fi - RPG
- Sci Fi - Science Fantasy
- Sci Fi - Space Exploration
- Sci Fi - SpyFi
- Sci Fi - Superheroes & Villains
- Sci Fi - Terraforming
- Sci Fi - Theological
- Sci Fi - Time Travel
- Sci Fi - Transhuman
- Sci Fi - Uplift
- Sci Fi - Utopian
- Sci Fi - Virtual Reality
- Sci Fi - Weird Sci Fi
- Sci Fi - Young Adult
Word Count: 85000
Summary: A charming traditional quest fantasy, full handsome villains, dangerous sorcerers, and a pretty, perky apprentice. Not to mention lots of very cool magic!

Word Count: 73600
Summary: The king is dead. Hail to the queen. Born with weak magic, Zhenya, the heir apparent to the throne of Askary, is faced with a choice when her father the king dies unexpectedly: Rule the land alone and rely upon the mercy of others to protect it, or give her hand in marriage to someone who will bring true power back into the bloodline. Before she can make her decision, Zhenya narrowly survives an ambush – but quickly finds herself in a new predicament. Keryth has spent years fighting her way up the ranks of the royal guard. Now, she serves close to the queen, but her ambitions reach higher – guard captain, or even the future queen’s personal entourage. When the king dies, she sees an opportunity, but before she has a chance to impress her new queen, she has to make a rash decision to save both their lives. Stranded on a remote island, surrounded by a strange fog that won’t let them leave, Zhenya and Keryth are forced into an unlikely alliance to survive. In such close proximity, it doesn’t take long for the lines between royalty and commoner to blur, and feelings blossom that neither woman is sure they can afford. The fragile peace on the island is shattered when they make a harrowing discovery – their misfortune was not an accident. Now in a race against time, they both need to find their strength and unravel the mystery of the island to return home, or risk losing everything – and each other.

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Summary: Collected here are 35 short vampire tales by David Lee Summers and Lee Clark Zumpe. You'll find humor, horror, and history, loss, love, and legends, sex, seduction, and surprises. Many are good tales for couples to share. You'll find vignettes such as "Jornada del Muerto,""On the Ramjet," "Nosferatu Watches Dracula on the Lateshow," "Until Tonight,""The Poet," and "Ostrava, 1995." These particular pieces first ran in the magazine Blood Samples between 2001 and 2003. You'll also find longer works here including "Dragon Reborn" which is an excerpt from Dragon's Fall: Rise of the Scarlet Order Vampires that tells the origin of Lord Draco from Vampires of the Scarlet Order and Lee Clark Zumpe's story "Becalmed". The collection features a cover by Laura Givens and interior illustrations by Marge Simon. Blood Sampler is a must-read, even if you don't care for the usual suckers.

